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Modded#7,558

Cheddar's World 2.0

Online EU 66.51.99.80:28020 checked 10m ago

monthly wipes moddedoxide
players now0of 50 slots
7-day average0peak 2
rank#7,558top 34% · #1999 in EU
last wipe · restocked6d agomonthly schedule
next wipe · restock22d 5hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 5hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 02:07 UTC6d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Cheddar's World 2.0?

gmrust (Game mode): The standard survival game mode; mp50 (Max players): 50 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167058 (Build): Build 167058; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; EU (Europe): The server browser lists it under Europe is what Cheddar's World 2.0 tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Cheddar's World 2.0 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Cheddar's World 2.0 are: EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Rules & map

What map is in play on Cheddar's World 2.0?

A procedural map, size 4,000 with seed 2137036813, generated by the game, is what Cheddar's World 2.0 runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does Cheddar's World 2.0 enforce, and what settings does it run?

The name of Cheddar's World 2.0 gives no gather rate. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find Cheddar's World 2.0?

The EU tag places Cheddar's World 2.0 in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 66.51.99.80:28020.

What is the uptime like on Cheddar's World 2.0?

Open for trade right now: Cheddar's World 2.0 is online. The uptime counter points to a restart about 6 days 10 hours ago. 120 of 120 hours online over the last 5 full days, or 100% uptime. It came to Rust Vending Machine's notice on 8 October 2026.

Is Cheddar's World 2.0 lag-free?

The 48-hour average for server fps is 59, and the floor was 32. At its peak it held 84,430 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,421 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is Cheddar's World 2.0 running?

On Linux, Cheddar's World 2.0 is running Rust network protocol 2634 and build 167058. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is Cheddar's World 2.0's rank among Rust servers?

For player hours over the last seven days, Cheddar's World 2.0 is #7,558 across all ranked servers, in the top 34%, and #1,999 in Europe.

Is Cheddar's World 2.0 busy at the moment?

Cheddar's World 2.0 is carrying 0 players on 50 slots at the moment. The seven-day average is 0, and the busiest point reached 2. The last 48 hours peaked at 11:00 UTC, when it averaged 0 players.

Wipe schedule

How often does Cheddar's World 2.0 wipe?

Only the monthly force wipe applies at Cheddar's World 2.0. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 6 days 11 hours ago. Wipes once a month are what its tags show.

What can you expect on Cheddar's World 2.0 when wipe day comes?

At their busiest, its recent wipes averaged 2 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What is the way to join Cheddar's World 2.0?

Open Rust and press F1 for the console, then type client.connect 66.51.99.80:28020. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players 50 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167058
Build Build 167058.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.