USP SYCA PVE US
Online NA 66.51.99.78:28030 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence
Coming wipes
- 22d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:49 UTC11d ago | 0 | – | running | 0 |
| Fri 2 Oct, 01:55 UTC12d ago | 0 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on USP SYCA PVE US?
The server browser reads these tags that USP SYCA PVE US publishes: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167058 (Build): Game build: 167058; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): In the server browser it sits under North America. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does USP SYCA PVE US appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include USP SYCA PVE US: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on USP SYCA PVE US?
The map on USP SYCA PVE US is procedural, size 4,500 with seed 722508191, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on USP SYCA PVE US?
There is no gather rate in the name USP SYCA PVE US. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server info
Where can you find USP SYCA PVE US?
With its NA tag, USP SYCA PVE US lists in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 66.51.99.78:28030.
How stable is USP SYCA PVE US, and is it currently online?
You can grab USP SYCA PVE US: it is online as we speak. The uptime counter points to a restart about 6 days ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 1 October 2026.
How well does USP SYCA PVE US perform?
Over the last 48 hours the average server fps was 58, with a low of 17. The entity count reached 123,547: that includes buildings, deployables and everything else. The highest memory reading was 4,597 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does USP SYCA PVE US run?
The setup: USP SYCA PVE US on Linux, Rust network protocol 2634 and build 167058. To get in, your game must match the protocol; Steam keeps that updated.
Population
Where does USP SYCA PVE US sit in the rankings?
For player hours over the last seven days, USP SYCA PVE US is #5,315 across all ranked servers, in the top 24%, and #919 in North America.
How many players are on USP SYCA PVE US right now?
USP SYCA PVE US is carrying 0 players on 50 slots at the moment. It peaked at 3 this week, and the average was 0. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
Wipe schedule
On what schedule does USP SYCA PVE US wipe?
Only the monthly force wipe applies at USP SYCA PVE US. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 11 days 2 hours ago it made the world it is using now. Its tags state a wipe each month.
What happens on USP SYCA PVE US on wipe day?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.
Getting in
What is the way to join USP SYCA PVE US?
Open Rust and press F1 for the console, then type client.connect 66.51.99.78:28030. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167058
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
