[US] Chronic Condition
Online NA 66.51.99.69:28065 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:40 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on [US] Chronic Condition?
Here are the tags [US] Chronic Condition lists, which the game's browser uses: gmvanilla (Game mode): Unmodified survival play; mp50 (Max players): The cap is 50; ts16 (Group limit): 16 is the team ceiling; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): North America is where the server browser files it. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does [US] Chronic Condition appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include [US] Chronic Condition: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on [US] Chronic Condition?
A procedural map, size 4,250 with seed 1564901445, generated by the game, is what [US] Chronic Condition runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does [US] Chronic Condition enforce, and what settings does it run?
There is no gather rate in the name [US] Chronic Condition. The player cap for a group is 16. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server says it is vanilla: rust as Facepunch ships it: rates, kits and rules untouched. The server has VAC, Valve's anti-cheat, switched on.
Server details
What location is [US] Chronic Condition in?
The NA tag places [US] Chronic Condition in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 66.51.99.69:28065.
How reliable is [US] Chronic Condition, and is it online now?
The shelves show [US] Chronic Condition in stock and online right now. The uptime counter points to a restart about 12 hours ago. Over 7 full days, the shelves were stocked for 144 of 168 hours (86%). Its first record on Rust Vending Machine is dated 1 October 2026.
Is [US] Chronic Condition lag-free?
Over the last 48 hours the average server fps was 60, with a low of 58. At its peak it held 110,134 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,515 MB. The feel of lag traces back to fps dropping and entities piling up.
What Rust version does [US] Chronic Condition run?
The setup: [US] Chronic Condition on Linux, Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.
Population
Where does [US] Chronic Condition sit in the rankings?
The last seven days of player hours place [US] Chronic Condition at #15,977, in the top 71% of all ranked servers and #1,548 in North America.
How many players are on [US] Chronic Condition right now?
Right now 50 slots in [US] Chronic Condition hold 0 players. The past week gives an average of 0 players.
Wipe details
How often does [US] Chronic Condition wipe?
Once a month, [US] Chronic Condition wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 11 days 14 hours ago. Its tags state a wipe each month.
How does [US] Chronic Condition handle wipe day?
The average busiest point of its recent wipes was 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.
How to join
What steps do you take to join [US] Chronic Condition?
In the Rust console (F1), type client.connect 66.51.99.69:28065. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs167584,ts16,^o^z
Game
gmvanilla
mp50
ts16
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.