Fun in the Sun (PVE)
Online NA 66.51.99.63:28075 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence
Coming wipes
- 21d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:04 UTC FW13d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Fun in the Sun (PVE)?
gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): 50 player slots; ts20 (Group limit): Teams cap at 20; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); NA (North America): In the server browser it sits under North America is what Fun in the Sun (PVE) tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find Fun in the Sun (PVE) in?
The Rust Vending Machine lists that feature Fun in the Sun (PVE) are: Community Rust servers in stock, PvE Rust servers in stock and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on Fun in the Sun (PVE)?
Fun in the Sun (PVE) runs a procedural map of size 4,000 with seed 897176852, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on Fun in the Sun (PVE)?
The name of Fun in the Sun (PVE) gives no gather rate. 20 players is the most a group can take. pve is the game mode, other players are not fought. The server browser puts it under Community: it is a community server. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
Server details
What is the location of Fun in the Sun (PVE)?
Fun in the Sun (PVE) shows the NA tag and lists in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 66.51.99.63:28075.
What is the uptime like on Fun in the Sun (PVE)?
You can grab Fun in the Sun (PVE): it is online as we speak. Its uptime figure puts the last restart at roughly 8 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 1 October 2026.
What is the performance like on Fun in the Sun (PVE)?
Server fps over the last 48 hours averaged 43 and never dropped below 5. Up to 127,739 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,143 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What version does Fun in the Sun (PVE) use?
On Linux, Fun in the Sun (PVE) is running Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Population
What is Fun in the Sun (PVE)'s rank among Rust servers?
The last seven days of player hours place Fun in the Sun (PVE) at #1,955, in the top 9% of all ranked servers and #323 in North America.
How many players are on Fun in the Sun (PVE) right now?
Fun in the Sun (PVE) is carrying 0 players on 50 slots at the moment. The seven-day average is 3, and the busiest point reached 11. Its busiest point in the last 48 hours was 20:00 UTC, averaging 8 players.
Wipe info
How often does Fun in the Sun (PVE) wipe?
Only the monthly force wipe applies at Fun in the Sun (PVE). Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 13 days 14 hours ago. Its tags state a wipe each month.
What happens on Fun in the Sun (PVE) on wipe day?
An average of 12 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 46 hours after the wipe.
Getting in
What steps do you take to join Fun in the Sun (PVE)?
Open Rust and press F1 for the console, then type client.connect 66.51.99.63:28075. Or use the Launch Rust button here to open the game through Steam and connect. Head to https://discord.com/invite/rkFSsyuEGd for its website.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts20,^o
Game
gmrust
mp50
ts20
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.