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Modded#9,254

Pine Hosting - Rust Server

Online EU 66.51.99.58:28000 checked 9m ago

monthly wipes moddedoxide
players now0of 50 slots
7-day average0peak 1
rank#9,254top 42% · #2133 in EU
last wipe · restocked1d agomonthly schedule
next wipe · restock21d 17hThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75108:0016:0000:0008:0016:0000:00Wiped Tue 13 Oct, 08:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608008:0016:0000:0008:0016:0000:00Wiped Tue 13 Oct, 08:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence

Coming wipes

  1. 21d 17hThu 5 Nov, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:35 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Pine Hosting - Rust Server?

The server browser reads these tags that Pine Hosting - Rust Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Game build: 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; EU (Europe): The server browser lists it under Europe. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Pine Hosting - Rust Server in?

These Rust Vending Machine lists include Pine Hosting - Rust Server: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Map and rules

Which map is currently on Pine Hosting - Rust Server?

A procedural map, size 2,500 with seed 1, generated by the game, is what Pine Hosting - Rust Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does Pine Hosting - Rust Server enforce, and what settings does it run?

There is no gather rate in the name Pine Hosting - Rust Server. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find Pine Hosting - Rust Server?

With its EU tag, Pine Hosting - Rust Server lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 66.51.99.58:28000.

How stable is Pine Hosting - Rust Server, and is it currently online?

Open for trade right now: Pine Hosting - Rust Server is online. By its own uptime report, the last restart was about 39 hours ago. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. Its first record on Rust Vending Machine is dated 13 October 2026.

How well does Pine Hosting - Rust Server perform?

The 48-hour average for server fps is 60, and the floor was 60. At its peak it held 30,486 entities, counting buildings, deployables and all else in the world. Memory use peaked at 2,066 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does Pine Hosting - Rust Server run?

On Linux, Pine Hosting - Rust Server is running Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does Pine Hosting - Rust Server sit in the rankings?

For player hours over the last seven days, Pine Hosting - Rust Server is #9,254 across all ranked servers, in the top 42%, and #2,133 in Europe.

How many players are on Pine Hosting - Rust Server right now?

Pine Hosting - Rust Server is carrying 0 players on 50 slots at the moment. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 09:00 UTC, when it averaged 1 players.

Wipe info

How often does Pine Hosting - Rust Server wipe?

Only the monthly force wipe applies at Pine Hosting - Rust Server. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 41 hours ago it made the world it is using now. Its tags state a wipe each month.

How to join

What steps do you take to join Pine Hosting - Rust Server?

Open Rust and press F1 for the console, then type client.connect 66.51.99.58:28000. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build Game build: 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.