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PvE#6,162

Dull13 Server

Online NA 66.51.99.54:28015 checked 10m ago

monthly wipes moddedoxidepve
players now0of 50 slots
7-day average0peak 2
rank#6,162top 28% · #1025 in NA
last wipe · restocked9d agomonthly schedule
next wipe · restock22d 23hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:04 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Dull13 Server?

gmrust (Game mode): The standard survival game mode; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): In the server browser it sits under North America is what Dull13 Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Dull13 Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Dull13 Server are: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on Dull13 Server?

A procedural map, size 5,000 with seed 17762077, generated by the game, is what Dull13 Server runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Dull13 Server?

The name of Dull13 Server gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of Dull13 Server?

With its NA tag, Dull13 Server lists in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 66.51.99.54:28015.

How stable is Dull13 Server, and is it currently online?

The shelves show Dull13 Server in stock and online right now. Its uptime figure puts the last restart at roughly 3 days 17 hours ago. Over 7 full days, the shelves were stocked for 167 of 168 hours (99%). Its first record on Rust Vending Machine is dated 4 October 2026.

How well does Dull13 Server perform?

The 48-hour average for server fps is 60, and the floor was 50. At its peak it held 141,853 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,621 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does Dull13 Server run?

Rust network protocol 2634 and build 167398 on Linux is what powers Dull13 Server. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does Dull13 Server compare to other Rust servers in the rankings?

For player hours over the last seven days, Dull13 Server is #6,162 across all ranked servers, in the top 28%, and #1,025 in North America.

Is Dull13 Server busy at the moment?

Dull13 Server is carrying 0 players on 50 slots at the moment. The seven-day average stands at 0 players, peaking at 2.

Wipe details

How often does Dull13 Server wipe?

Only the monthly force wipe applies at Dull13 Server. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 9 days ago. Its tags state a wipe each month.

How does Dull13 Server handle wipe day?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What is the way to join Dull13 Server?

Press F1 in Rust to bring up the console and enter client.connect 66.51.99.54:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players 50 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.