A Rust Server
Offline 66.51.99.4:28035 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:02 UTC10d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:18 UTC FW12d ago | 1 | – | 1.9 days | 0 |
| Wed 30 Sep, 17:50 UTC13d ago | 1 | – | 1.2 days | 0 |
| Tue 29 Sep, 19:32 UTC14d ago | 1 | – | 0.9 days | 0 |
| Sun 27 Sep, 19:35 UTC16d ago | 1 | held half | 2 days | 1 |
| Sat 26 Sep, 01:16 UTC17d ago | 1 | – | 1.8 days | 0 |
| Fri 25 Sep, 13:25 UTC18d ago | 2 | – | 0.5 days | 0 |
| Wed 23 Sep, 22:21 UTC20d ago | 2 | – | 1.6 days | 0 |
| Mon 21 Sep, 18:30 UTC22d ago | 2 | held half | 2.2 days | 1 |
| Mon 21 Sep, 03:32 UTC22d ago | 2 | – | 0.6 days | 1 |
| Sun 20 Sep, 18:48 UTC23d ago | 1 | – | 0.4 days | 0 |
| Mon 14 Sep, 16:46 UTC29d ago | 1 | halved by day 3 | 6.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on A Rust Server?
The server browser reads these tags that A Rust Server publishes: gmvanilla (Game mode): Vanilla survival mode; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166655 (Build): Game build: 166655; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find A Rust Server in?
These Rust Vending Machine lists include A Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on A Rust Server?
The map on A Rust Server is procedural, size 3,000 with seed 1, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on A Rust Server?
There is no gather rate in the name A Rust Server. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. It is vanilla by its own description: no altered rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
About the server
What location is A Rust Server in?
You will find no region published for A Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 66.51.99.4:28035.
How stable is A Rust Server, and is it currently online?
No stock at present: A Rust Server is offline, last seen 9 days 23 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 13 September 2026.
Which Rust build is A Rust Server running?
Rust network protocol 2634 and build 166655 on Linux is what powers A Rust Server. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
What is A Rust Server's rank among Rust servers?
Over the last seven days A Rust Server ranks #15,989 on player hours, among the top 71% of all ranked servers.
Is A Rust Server busy at the moment?
You will find A Rust Server offline right now; its last sighting was 9 days 23 hours ago.
Wipe details
On what schedule does A Rust Server wipe?
Because A Rust Server wipes irregularly, its next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 10 days 4 hours ago.
How does A Rust Server handle wipe day?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Join the server
What is the way to join A Rust Server?
In the Rust console (F1), type client.connect 66.51.99.4:28035. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166655,ts8,^o^z
Game
gmvanilla
mp40
ts8
v2634
cs166655
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.