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PvE#6,269

[US]HighMiles|2x|ZOMBIES|PVP ZONES

Online NA 66.51.99.4:30111 checked 13m ago

2x monthly wipes moddedoxidepve
players now0of 100 slots
7-day average0peak 2
rank#6,269top 28% · #1032 in NA
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 20hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 28% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

The server browser reads these tags that [US]HighMiles|2x|ZOMBIES|PVP ZONES publishes: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): It runs on build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): North America is where the server browser files it. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find [US]HighMiles|2x|ZOMBIES|PVP ZONES in?

The Rust Vending Machine lists that feature [US]HighMiles|2x|ZOMBIES|PVP ZONES are: 2x Rust servers, Modded Rust servers, PvE Rust servers in stock, Rust zombie servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Settings and rules

What map is in play on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

A procedural map, size 4,096 with seed 1337, generated by the game, is what [US]HighMiles|2x|ZOMBIES|PVP ZONES runs. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does [US]HighMiles|2x|ZOMBIES|PVP ZONES enforce, and what settings does it run?

Its name shows a 2x gather rate for [US]HighMiles|2x|ZOMBIES|PVP ZONES. 8 players is the default group size, and that is the cap here. This server runs pve, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server details

What location is [US]HighMiles|2x|ZOMBIES|PVP ZONES in?

The NA tag places [US]HighMiles|2x|ZOMBIES|PVP ZONES in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 66.51.99.4:30111.

How stable is [US]HighMiles|2x|ZOMBIES|PVP ZONES, and is it currently online?

Open for trade right now: [US]HighMiles|2x|ZOMBIES|PVP ZONES is online. Its uptime figure puts the last restart at roughly 13 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 3 October 2026.

What is the performance like on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

Over the last 48 hours the average server fps was 30, with a low of 27. Up to 122,825 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 5,781 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does [US]HighMiles|2x|ZOMBIES|PVP ZONES run?

On Linux, [US]HighMiles|2x|ZOMBIES|PVP ZONES is running Rust network protocol 2634 and build 167584. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does [US]HighMiles|2x|ZOMBIES|PVP ZONES compare to other Rust servers in the rankings?

For player hours over the last seven days, [US]HighMiles|2x|ZOMBIES|PVP ZONES is #6,269 across all ranked servers, in the top 28%, and #1,032 in North America.

What is the current player count on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

[US]HighMiles|2x|ZOMBIES|PVP ZONES is carrying 0 players on 100 slots at the moment. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 23:00 UTC, averaging 2 players.

Wipe details

When does [US]HighMiles|2x|ZOMBIES|PVP ZONES wipe?

That next wipe for [US]HighMiles|2x|ZOMBIES|PVP ZONES is only an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 12 days 2 hours ago. Its tags state a wipe each month.

How to join

What steps do you take to join [US]HighMiles|2x|ZOMBIES|PVP ZONES?

In the Rust console (F1), type client.connect 66.51.99.4:30111. You can also press Launch Rust on this page, which opens Steam and connects. The web address is https://highs-pve-server.paynow.store/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Room for 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167584
Build It runs on build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

NA
North America North America is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.