Randum Rust Test Server
Online 66.51.99.49:28018 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 02:47 UTC3d ago | 1 | – | running | 0 |
| Thu 1 Oct, 23:27 UTC FW12d ago | 1 | halved by day 1 | 9.1 days | 0 |
| Sun 27 Sep, 15:34 UTC17d ago | 1 | halved by day 1 | 4.3 days | 0 |
| Mon 21 Sep, 00:04 UTC23d ago | 1 | halved by day 1 | 6.6 days | 0 |
| Thu 17 Sep, 21:49 UTC26d ago | 2 | halved by day 1 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Randum Rust Test Server?
gmrust (Game mode): Survival as standard Rust plays; mp12 (Max players): 12 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon is what Randum Rust Test Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Randum Rust Test Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Randum Rust Test Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What map is in play on Randum Rust Test Server?
A procedural map, size 4,500 with seed 1337, generated by the game, is what Randum Rust Test Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.
Which settings and rules apply on Randum Rust Test Server?
No gather rate is given in the name of Randum Rust Test Server. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
Server details
What is the location of Randum Rust Test Server?
You will find no region published for Randum Rust Test Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 66.51.99.49:28018.
What is the uptime like on Randum Rust Test Server?
You can grab Randum Rust Test Server: it is online as we speak. The uptime counter points to a restart about 3 days 13 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
How well does Randum Rust Test Server perform?
Over the last 48 hours the average server fps was 28, with a low of 11. Up to 132,665 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 6,123 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does Randum Rust Test Server run?
The setup: Randum Rust Test Server on Linux, Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.
Live players
What is Randum Rust Test Server's rank among Rust servers?
The last seven days of player hours place Randum Rust Test Server at #15,261, in the top 69% of all ranked servers.
What is the current player count on Randum Rust Test Server?
Randum Rust Test Server is carrying 0 players on 12 slots at the moment. The seven-day average is 0, and the busiest point reached 1.
Wipe details
When does Randum Rust Test Server wipe?
Because Randum Rust Test Server wipes irregularly, its next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 3 days 15 hours ago.
What can you expect on Randum Rust Test Server when wipe day comes?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 1 in the wipes that did not hold.
How to join
What is the way to join Randum Rust Test Server?
Open Rust and press F1 for the console, then type client.connect 66.51.99.49:28018. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp12,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp12
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
