Dead Man Rust HardCore
Online NA 66.51.99.44:28010 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence
Coming wipes
- 22d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on Dead Man Rust HardCore?
The server browser reads these tags that Dead Man Rust HardCore publishes: gmhardcore (Game mode): Hardcore rules, which are harsher; mp50 (Max players): 50 player slots; ts0 (Group limit): No teams here; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^h (Hardcore): Hardcore mode as Facepunch runs it: fewer helpers, harder living; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): In the server browser it sits under North America. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does Dead Man Rust HardCore appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Dead Man Rust HardCore are: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on Dead Man Rust HardCore?
Generated by the game, the map on Dead Man Rust HardCore is procedural and size 4,500.
Which settings and rules apply on Dead Man Rust HardCore?
The name of Dead Man Rust HardCore gives no gather rate. The group limit is not given. This server runs hardcore, Facepunch's most difficult mode. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.
Server details
What location is Dead Man Rust HardCore in?
The NA tag places Dead Man Rust HardCore in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 66.51.99.44:28010.
How reliable is Dead Man Rust HardCore, and is it online now?
Open for trade right now: Dead Man Rust HardCore is online. The uptime counter points to a restart about 2 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
How well does Dead Man Rust HardCore perform?
Server fps over the last 48 hours averaged 55 and never dropped below 6. The entity count reached 110,393: that includes buildings, deployables and everything else. At most it drew 3,609 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What version does Dead Man Rust HardCore use?
On Linux, Dead Man Rust HardCore is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.
Player count
Where does Dead Man Rust HardCore sit in the rankings?
The last seven days of player hours place Dead Man Rust HardCore at #13,593, in the top 61% of all ranked servers and #1,424 in North America.
What is the current player count on Dead Man Rust HardCore?
Right now 50 slots in Dead Man Rust HardCore hold 0 players. It peaked at 1 this week, and the average was 0.
Wipe info
When does Dead Man Rust HardCore wipe?
The force wipe is the only wipe at Dead Man Rust HardCore, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 12 days 18 hours ago it made the world it is using now. Wipes once a month are what its tags show.
What happens on Dead Man Rust HardCore on wipe day?
The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 11 hours in.
How to join
What steps do you take to join Dead Man Rust HardCore?
Open Rust and press F1 for the console, then type client.connect 66.51.99.44:28010. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^h,NA,gmhardcore,cs167781,ts0,^o^z
Game
gmhardcore
mp50
ts0
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^h
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
