EverGreene PvE | Development
Online NA 66.51.99.40:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:53 UTC2d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:08 UTC FW12d ago | 3 | halved by day 1 | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on EverGreene PvE | Development?
gmrust (Game mode): The standard survival game mode; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): North America is where the server browser files it is what EverGreene PvE | Development tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find EverGreene PvE | Development in?
These Rust Vending Machine lists include EverGreene PvE | Development: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Map and rules
Which map is currently on EverGreene PvE | Development?
A procedural map, size 3,700 with seed 1895876822, generated by the game, is what EverGreene PvE | Development runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does EverGreene PvE | Development enforce, and what settings does it run?
No gather rate is given in the name of EverGreene PvE | Development. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
Server details
What location is EverGreene PvE | Development in?
EverGreene PvE | Development shows the NA tag and lists in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 66.51.99.40:28015.
How reliable is EverGreene PvE | Development, and is it online now?
You can grab EverGreene PvE | Development: it is online as we speak. By its own uptime report, the last restart was about 4 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
Is EverGreene PvE | Development lag-free?
Server fps over the last 48 hours averaged 66 and never dropped below 5. Up to 81,129 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,598 MB. What players call lag comes from low fps and an entity count on the rise.
What version does EverGreene PvE | Development use?
Rust network protocol 2634 and build 167781 on Linux is what powers EverGreene PvE | Development. The protocol has to line up on your side to join, and Steam does the updating.
Player count
Where does EverGreene PvE | Development sit in the rankings?
For player hours over the last seven days, EverGreene PvE | Development is #5,000 across all ranked servers, in the top 22%, and #882 in North America.
What is the current player count on EverGreene PvE | Development?
EverGreene PvE | Development is carrying 0 players on 50 slots at the moment. The seven-day average is 0, and the busiest point reached 2. Its busiest point in the last 48 hours was 05:00 UTC, averaging 2 players.
Wipe details
When does EverGreene PvE | Development wipe?
Only the monthly force wipe applies at EverGreene PvE | Development. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 2 days 2 hours ago. Wipes once a month are what its tags show.
How does EverGreene PvE | Development handle wipe day?
An average of 2 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 13 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 in the wipes that did not hold.
Getting in
What is the way to join EverGreene PvE | Development?
Press F1 in Rust to bring up the console and enter client.connect 66.51.99.40:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://discord.com/invite/qsaaWXKWt4.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.