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Modded#15,961

RADLANDS, TERRITORY WARS

Online 66.51.99.158:4500 checked 11m ago

moddedoxide
players now0of 100 slots
7-day average0peak –
rank#15,961top 71%
last wipe · restocked10d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:39 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on RADLANDS, TERRITORY WARS?

gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Room for 100; ts128 (Group limit): 128 is the team ceiling; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what RADLANDS, TERRITORY WARS tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find RADLANDS, TERRITORY WARS in?

The Rust Vending Machine lists that feature RADLANDS, TERRITORY WARS are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on RADLANDS, TERRITORY WARS?

A procedural map, size 4,096 with seed 1337, generated by the game, is what RADLANDS, TERRITORY WARS runs. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does RADLANDS, TERRITORY WARS enforce, and what settings does it run?

The name of RADLANDS, TERRITORY WARS gives no gather rate. The group size is capped at 128 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server info

What location is RADLANDS, TERRITORY WARS in?

There is no region listed for RADLANDS, TERRITORY WARS. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 66.51.99.158:4500.

How reliable is RADLANDS, TERRITORY WARS, and is it online now?

Open for trade right now: RADLANDS, TERRITORY WARS is online. Its uptime figure puts the last restart at roughly 20 hours ago. 161 of 168 hours online over the last 7 full days, or 96% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

How well does RADLANDS, TERRITORY WARS perform?

Over the last 48 hours the average server fps was 58, with a low of 52. The entity count reached 96,978: that includes buildings, deployables and everything else. Memory use peaked at 4,008 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is RADLANDS, TERRITORY WARS running?

The setup: RADLANDS, TERRITORY WARS on Linux, Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does RADLANDS, TERRITORY WARS sit in the rankings?

Over the last seven days RADLANDS, TERRITORY WARS ranks #15,961 on player hours, among the top 71% of all ranked servers.

What is the current player count on RADLANDS, TERRITORY WARS?

Right now 100 slots in RADLANDS, TERRITORY WARS hold 0 players. The seven-day average stands at 0 players.

Wipe info

On what schedule does RADLANDS, TERRITORY WARS wipe?

The wipes of RADLANDS, TERRITORY WARS on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 10 days 5 hours ago.

What happens on RADLANDS, TERRITORY WARS on wipe day?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

How to join

What is the way to join RADLANDS, TERRITORY WARS?

Press F1 in Rust to bring up the console and enter client.connect 66.51.99.158:4500. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://obsidiangaming.org/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts128,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Room for 100.
ts128
Group limit 128 is the team ceiling.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.