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Modded#15,986

ParadoxLabs

Online 66.51.99.158:4301 checked 12m ago

moddedoxide
players now0of 40 slots
7-day average0peak –
rank#15,986top 71%
last wipe · restocked10d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:12 UTC10d ago 0 – running 0
Wed 30 Sep, 01:03 UTC13d ago 2 halved by day 2 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on ParadoxLabs?

Here are the tags ParadoxLabs lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp40 (Max players): The cap is 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find ParadoxLabs in?

The Rust Vending Machine lists that feature ParadoxLabs are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on ParadoxLabs?

A procedural map, size 1,000 with seed 1337, generated by the game, is what ParadoxLabs runs. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.

Which settings and rules apply on ParadoxLabs?

The name of ParadoxLabs gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find ParadoxLabs?

You will find no region published for ParadoxLabs. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 66.51.99.158:4301.

How reliable is ParadoxLabs, and is it online now?

The shelves show ParadoxLabs in stock and online right now. Its uptime figure puts the last restart at roughly 10 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 16 September 2026.

How well does ParadoxLabs perform?

The 48-hour average for server fps is 60, and the floor was 60. The entity count reached 4,398: that includes buildings, deployables and everything else. Memory use peaked at 1,199 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is ParadoxLabs running?

Rust network protocol 2634 and build 167398 on Linux is what powers ParadoxLabs. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is ParadoxLabs's rank among Rust servers?

Over the last seven days ParadoxLabs ranks #15,986 on player hours, among the top 71% of all ranked servers.

Is ParadoxLabs busy at the moment?

You will find 0 players filling 40 slots in ParadoxLabs as things stand. The past week gives an average of 0 players.

Wipe details

On what schedule does ParadoxLabs wipe?

There are not yet enough recorded wipes from ParadoxLabs to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 10 days 12 hours ago.

What can you expect on ParadoxLabs when wipe day comes?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 2 in the wipes that did not hold.

Join the server

What steps do you take to join ParadoxLabs?

Press F1 in Rust to bring up the console and enter client.connect 66.51.99.158:4301. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://paradoxlabs.dev.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp40
Max players The cap is 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Game build: 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.