Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble
Online NA · us1 66.51.99.145:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 11h. The force wipe · high confidence
Coming wipes
- 21d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 04:14 UTC3h ago | – | – | running | 6 |
| Wed 14 Oct, 01:20 UTC1d ago | – | – | – | 0 |
| Fri 9 Oct, 23:24 UTC5d ago | 6 | held half | 4.1 days | 1 |
| Fri 9 Oct, 01:37 UTC6d ago | 6 | – | 0.9 days | 0 |
| Tue 6 Oct, 19:35 UTC8d ago | 3 | held half | 2.3 days | 0 |
| Tue 6 Oct, 00:15 UTC9d ago | 4 | – | 0.8 days | 0 |
| Mon 5 Oct, 17:25 UTC9d ago | 4 | – | 0.3 days | 0 |
| Thu 1 Oct, 17:58 UTC FW13d ago | 2 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?
Here are the tags Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $rus1 (Region code): Registered under region code us1; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and the rest; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): The server browser lists it under North America. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble are: Modded Rust servers, Rust aim training servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Rules & map
What map is in play on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?
The map on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble is procedural, size 5,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.
Which settings and rules apply on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?
No gather rate is given in the name of Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble. Groups can reach 8 players, which is the default. minigames & battle royale is the game mode, battle royale, arenas, Bedwars and parkour. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
About the server
What location is Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble in?
With the NA tag, Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble sits in North America, and its region code is us1. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 66.51.99.145:28025.
How reliable is Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble, and is it online now?
Open for trade right now: Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble is online. The uptime counter points to a restart about 1 hours ago. 167 of 168 hours online over the last 7 full days, or 99% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
How well does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble perform?
The 48-hour average for server fps is 60, and the floor was 60. At its peak it held 4,797 entities, counting buildings, deployables and all else in the world. At most it drew 2,284 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What Rust version does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble run?
The setup: Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.
Player count
How does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble compare to other Rust servers in the rankings?
The last seven days of player hours place Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble at #3,263, in the top 15% of all ranked servers and #579 in North America.
What is the current player count on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?
Right now 100 slots in Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble hold 3 players. The seven-day average stands at 1 players, peaking at 6. The last 48 hours peaked at 03:00 UTC, when it averaged 5 players.
Wipe schedule
How often does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble wipe?
The force wipe is the only wipe at Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 3 hours ago it made the world it is using now. Wipes once a month are what its tags show.
How does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble handle wipe day?
An average of 5 players turned up at the peak of its recent wipes. On the latest wipe, 20 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Getting in
What is the way to join Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?
Press F1 in Rust to bring up the console and enter client.connect 66.51.99.145:28025. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://farmingparadiserust.net/ for its website.
Server tags
what each one meansPublished as mp100,ptrak,$rus1,v2634,^m,^e,NA,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs167781
ptrak
$rus1
Wipe schedule
^m
Gameplay
^e
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.