Rusty Playhouse - PVE
Online NA 66.51.99.126:28020 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence
Coming wipes
- 21d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Rusty Playhouse - PVE?
The server browser reads these tags that Rusty Playhouse - PVE publishes: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): North America is where the server browser files it. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Rusty Playhouse - PVE in?
These Rust Vending Machine lists include Rusty Playhouse - PVE: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on Rusty Playhouse - PVE?
A procedural map, size 3,000 with seed 1090399272, generated by the game, is what Rusty Playhouse - PVE runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on Rusty Playhouse - PVE?
No gather rate is given in the name of Rusty Playhouse - PVE. 8 players is the default group size, and that is the cap here. You play pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
Server info
What location is Rusty Playhouse - PVE in?
The NA tag places Rusty Playhouse - PVE in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 66.51.99.126:28020.
How reliable is Rusty Playhouse - PVE, and is it online now?
Open for trade right now: Rusty Playhouse - PVE is online. By its own uptime report, the last restart was about 4 days 23 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
What is the performance like on Rusty Playhouse - PVE?
Server fps over the last 48 hours averaged 59 and never dropped below 22. Up to 54,669 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,196 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is Rusty Playhouse - PVE running?
The setup: Rusty Playhouse - PVE on Linux, Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does Rusty Playhouse - PVE compare to other Rust servers in the rankings?
The last seven days of player hours place Rusty Playhouse - PVE at #4,017, in the top 18% of all ranked servers and #716 in North America.
What is the current player count on Rusty Playhouse - PVE?
Rusty Playhouse - PVE is carrying 1 players on 50 slots at the moment. The seven-day average stands at 1 players, peaking at 3. Its busiest point in the last 48 hours was 16:00 UTC, averaging 2 players.
Wipe details
When does Rusty Playhouse - PVE wipe?
Only the monthly force wipe applies at Rusty Playhouse - PVE. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 13 days 1 hours ago. Wipes once a month are what its tags show.
What happens on Rusty Playhouse - PVE on wipe day?
The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 30 hours after the wipe.
Join the server
What is the way to join Rusty Playhouse - PVE?
In the Rust console (F1), type client.connect 66.51.99.126:28020. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
