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PvE#11,087

Standard Deviation- PvE, No Decay, survival variable.

Online NA 66.51.98.74:28015 checked 9m ago

quad monthly wipes moddedoxidepve
players now0of 50 slots
7-day average0peak 1
rank#11,087top 50% · #1337 in NA
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 4hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 50% of all ranked servers, top 72% in NA, and #536 of the quad servers (top 65%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence

6.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 22d 4hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW12d ago 1 – running 0
Thu 24 Sep, 20:06 UTC19d ago 1 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Standard Deviation- PvE, No Decay, survival variable.?

The server browser reads these tags that Standard Deviation- PvE, No Decay, survival variable. publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts4 (Group limit): A team holds 4 at most; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Standard Deviation- PvE, No Decay, survival variable. in?

The Rust Vending Machine lists that feature Standard Deviation- PvE, No Decay, survival variable. are: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on Standard Deviation- PvE, No Decay, survival variable.?

The map on Standard Deviation- PvE, No Decay, survival variable. is procedural, size 3,500 with seed 1, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Standard Deviation- PvE, No Decay, survival variable. enforce, and what settings does it run?

The name of Standard Deviation- PvE, No Decay, survival variable. gives no gather rate. quad groups are capped at 4 players. You play pve, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find Standard Deviation- PvE, No Decay, survival variable.?

The NA tag places Standard Deviation- PvE, No Decay, survival variable. in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 66.51.98.74:28015.

How stable is Standard Deviation- PvE, No Decay, survival variable., and is it currently online?

The shelves show Standard Deviation- PvE, No Decay, survival variable. in stock and online right now. Its uptime figure puts the last restart at roughly 3 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.

Is Standard Deviation- PvE, No Decay, survival variable. lag-free?

The 48-hour average for server fps is 39, and the floor was 5. The entity count reached 75,636: that includes buildings, deployables and everything else. At most it drew 2,524 MB of memory. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Standard Deviation- PvE, No Decay, survival variable. running?

Rust network protocol 2634 and build 167781 on Linux is what powers Standard Deviation- PvE, No Decay, survival variable.. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does Standard Deviation- PvE, No Decay, survival variable. compare to other Rust servers in the rankings?

The last seven days of player hours place Standard Deviation- PvE, No Decay, survival variable. at #11,087, in the top 50% of all ranked servers and #1,337 in North America. Ranked against other quad servers, it comes in at #536.

Is Standard Deviation- PvE, No Decay, survival variable. busy at the moment?

Right now 50 slots in Standard Deviation- PvE, No Decay, survival variable. hold 0 players. The seven-day average stands at 0 players, peaking at 1.

Wipe details

How often does Standard Deviation- PvE, No Decay, survival variable. wipe?

The force wipe is the only wipe at Standard Deviation- PvE, No Decay, survival variable., once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 12 days 19 hours ago. Its tags state a wipe each month.

How does Standard Deviation- PvE, No Decay, survival variable. handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 2 hours in. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 2 in the wipes that did not hold.

How to join

What steps do you take to join Standard Deviation- PvE, No Decay, survival variable.?

Press F1 in Rust to bring up the console and enter client.connect 66.51.98.74:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots.
ts4
Group limit A team holds 4 at most.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.