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Modded#11,098

SCAVENGERSHAVEN.NET (TEST SERVER)

Offline NA 66.51.98.59:28015 checked 1d ago

weekly wipes moddedoxide
players now0of 50 slots
7-day average0peak 2
rank#11,098top 50% · #1338 in NA
last wipe · restocked1d agoweekly schedule
next wipe · restock5d 16hTue 20 Oct, 06:52 UTC

Players

AveragePeakWipe
00.511.5214:0018:0022:0002:0006:0010:00Wiped Tue 13 Oct, 06:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304014:0018:0022:0002:0006:0010:00Wiped Tue 13 Oct, 06:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 50% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 06:52 UTC, in 5d 16h. Its weekly schedule tag · low confidence

5.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3.5

Coming wipes

  1. 5d 16hTue 20 Oct, 06:52 UTC
  2. 12d 16hTue 27 Oct, 06:52 UTC
  3. 19d 16hTue 3 Nov, 06:52 UTC
  4. 22d 5hThu 5 Nov, 19:00 UTCFW
  5. 26d 16hTue 10 Nov, 06:52 UTC
  6. 33d 16hTue 17 Nov, 06:52 UTC
  7. 40d 16hTue 24 Nov, 06:52 UTC

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:52 UTC1d ago – – running 0
Thu 1 Oct, 18:02 UTC FW12d ago 1 halved by day 6 11.5 days 0
Sun 27 Sep, 23:03 UTC16d ago 1 halved by day 1 3.8 days 0
Fri 25 Sep, 15:45 UTC18d ago 0 – 2.3 days 0
Fri 18 Sep, 15:45 UTC25d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |US Mini| 168.100.162.253:28015 NA · groups of 5 · weekly · 49 on average
A110/ 150 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on SCAVENGERSHAVEN.NET (TEST SERVER)?

Here are the tags SCAVENGERSHAVEN.NET (TEST SERVER) lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): Room for 50; ts5 (Group limit): 5 is the team ceiling; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): North America is where the server browser files it. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does SCAVENGERSHAVEN.NET (TEST SERVER) appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Rules & map

Which map is currently on SCAVENGERSHAVEN.NET (TEST SERVER)?

A procedural map, size 4,096 with seed 1337, generated by the game, is what SCAVENGERSHAVEN.NET (TEST SERVER) runs. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.

What rules does SCAVENGERSHAVEN.NET (TEST SERVER) enforce, and what settings does it run?

There is no gather rate in the name SCAVENGERSHAVEN.NET (TEST SERVER). The player cap for a group is 5. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server info

What is the location of SCAVENGERSHAVEN.NET (TEST SERVER)?

The NA tag places SCAVENGERSHAVEN.NET (TEST SERVER) in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 66.51.98.59:28015.

What is the uptime like on SCAVENGERSHAVEN.NET (TEST SERVER)?

No stock on SCAVENGERSHAVEN.NET (TEST SERVER) at the moment, last seen 27 hours ago. The uptime counter points to a restart about 2 hours ago. 155 of 168 hours online over the last 7 full days, or 92% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on SCAVENGERSHAVEN.NET (TEST SERVER)?

The 48-hour average for server fps is 29, and the floor was 10. At its peak it held 146,547 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,654 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is SCAVENGERSHAVEN.NET (TEST SERVER) running?

The setup: SCAVENGERSHAVEN.NET (TEST SERVER) on Linux, Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is SCAVENGERSHAVEN.NET (TEST SERVER)'s rank among Rust servers?

The last seven days of player hours place SCAVENGERSHAVEN.NET (TEST SERVER) at #11,098, in the top 50% of all ranked servers and #1,338 in North America.

Is SCAVENGERSHAVEN.NET (TEST SERVER) busy at the moment?

You will find SCAVENGERSHAVEN.NET (TEST SERVER) offline right now; its last sighting was 27 hours ago. It peaked at 2 this week, and the average was 0. Its busiest point in the last 48 hours was 08:00 UTC, averaging 2 players.

Wipe details

When does SCAVENGERSHAVEN.NET (TEST SERVER) wipe?

As the record holds too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes to confirm the schedule, the prediction goes by its tag. It is due to wipe next on Tuesday 20 October at 06:52 UTC. It has been running its current world since 31 hours ago. The tags list a wipe every week.

What happens on SCAVENGERSHAVEN.NET (TEST SERVER) on wipe day?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 22 hours after it began, the crowd peaked. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 3.5.

Join the server

What steps do you take to join SCAVENGERSHAVEN.NET (TEST SERVER)?

Press F1 in Rust to bring up the console and enter client.connect 66.51.98.59:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://www.scavengershaven.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players Room for 50.
ts5
Group limit 5 is the team ceiling.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Region

NA
North America North America is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.