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Modded#7,509

We Do Not Eat Our Allies

Online NA 66.51.98.58:28040 checked 12m ago

monthly wipes moddedoxide
players now0of 50 slots
7-day average0peak 2
rank#7,509top 34% · #1161 in NA
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 10hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5209:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 34% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on We Do Not Eat Our Allies?

Here are the tags We Do Not Eat Our Allies lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): North America is where the server browser files it. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does We Do Not Eat Our Allies appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature We Do Not Eat Our Allies are: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on We Do Not Eat Our Allies?

We Do Not Eat Our Allies runs a procedural map of size 3,300 with seed 270523416, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does We Do Not Eat Our Allies enforce, and what settings does it run?

No gather rate is given in the name of We Do Not Eat Our Allies. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

About the server

What is the location of We Do Not Eat Our Allies?

With its NA tag, We Do Not Eat Our Allies lists in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 66.51.98.58:28040.

How stable is We Do Not Eat Our Allies, and is it currently online?

You can grab We Do Not Eat Our Allies: it is online as we speak. Its uptime figure puts the last restart at roughly 12 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 1 October 2026.

Is We Do Not Eat Our Allies lag-free?

Server fps over the last 48 hours averaged 45 and never dropped below 5. Up to 63,554 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,302 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does We Do Not Eat Our Allies use?

Rust network protocol 2634 and build 167781 on Linux is what powers We Do Not Eat Our Allies. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does We Do Not Eat Our Allies compare to other Rust servers in the rankings?

The last seven days of player hours place We Do Not Eat Our Allies at #7,509, in the top 34% of all ranked servers and #1,161 in North America.

How many players are on We Do Not Eat Our Allies right now?

We Do Not Eat Our Allies is carrying 0 players on 50 slots at the moment. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 06:00 UTC, when it averaged 1 players.

Wipe details

How often does We Do Not Eat Our Allies wipe?

Only the monthly force wipe applies at We Do Not Eat Our Allies. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 12 days 13 hours ago it made the world it is using now. Wipes once a month are what its tags show.

What can you expect on We Do Not Eat Our Allies when wipe day comes?

The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 12 hours after the wipe.

How to join

What is the way to join We Do Not Eat Our Allies?

In the Rust console (F1), type client.connect 66.51.98.58:28040. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America North America is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.