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Modded#12,144

Rust Server - Pinehosting.com

Online 66.51.98.51:28030 checked 12m ago

monthly wipes moddedoxide
players now0of 50 slots
7-day average0peak 1
rank#12,144top 55%
last wipe · restocked10d agomonthly schedule
next wipe · restock21d 10hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep7 Oct11 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 08:05 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Rust Server - Pinehosting.com?

Here are the tags Rust Server - Pinehosting.com lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Rust Server - Pinehosting.com appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Rust Server - Pinehosting.com are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on Rust Server - Pinehosting.com?

The map on Rust Server - Pinehosting.com is procedural, size 4,200 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does Rust Server - Pinehosting.com enforce, and what settings does it run?

No gather rate is given in the name of Rust Server - Pinehosting.com. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is Rust Server - Pinehosting.com in?

There is no region listed for Rust Server - Pinehosting.com. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 66.51.98.51:28030.

What is the uptime like on Rust Server - Pinehosting.com?

You can grab Rust Server - Pinehosting.com: it is online as we speak. Its uptime figure puts the last restart at roughly 9 days 23 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is Rust Server - Pinehosting.com lag-free?

Over the last 48 hours the average server fps was 60, with a low of 60. At its peak it held 100,053 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,491 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does Rust Server - Pinehosting.com run?

Rust network protocol 2634 and build 166652 on Linux is what powers Rust Server - Pinehosting.com. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does Rust Server - Pinehosting.com sit in the rankings?

The last seven days of player hours place Rust Server - Pinehosting.com at #12,144, in the top 55% of all ranked servers.

What is the current player count on Rust Server - Pinehosting.com?

Right now 50 slots in Rust Server - Pinehosting.com hold 0 players. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 07:00 UTC, when it averaged 1 players.

Wipe details

On what schedule does Rust Server - Pinehosting.com wipe?

Only the monthly force wipe applies at Rust Server - Pinehosting.com. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 10 days ago. Wipes once a month are what its tags show.

How does Rust Server - Pinehosting.com handle wipe day?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What is the way to join Rust Server - Pinehosting.com?

In the Rust console (F1), type client.connect 66.51.98.51:28030. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Game build: 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.