Funne Duckdo
Online NA 66.51.96.75:28005 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence
Coming wipes
- 22d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on Funne Duckdo?
The server browser reads these tags that Funne Duckdo publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser lists it under North America. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Funne Duckdo in?
These Rust Vending Machine lists include Funne Duckdo: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on Funne Duckdo?
The map on Funne Duckdo is procedural, size 3,500 with seed 471471404, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on Funne Duckdo?
There is no gather rate in the name Funne Duckdo. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
About the server
What is the location of Funne Duckdo?
With its NA tag, Funne Duckdo lists in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 66.51.96.75:28005.
How stable is Funne Duckdo, and is it currently online?
Open for trade right now: Funne Duckdo is online. The uptime counter points to a restart about 1 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
How well does Funne Duckdo perform?
The 48-hour average for server fps is 56, and the floor was 5. Up to 64,462 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,816 MB. What players call lag comes from low fps and an entity count on the rise.
What version does Funne Duckdo use?
Rust network protocol 2634 and build 167781 on Linux is what powers Funne Duckdo. Joining needs the same protocol on your game; Steam handles the update for you.
Population
What is Funne Duckdo's rank among Rust servers?
For player hours over the last seven days, Funne Duckdo is #10,059 across all ranked servers, in the top 45%, and #1,305 in North America.
How many players are on Funne Duckdo right now?
Funne Duckdo is carrying 0 players on 50 slots at the moment. The seven-day average is 0, and the busiest point reached 1.
Wipe schedule
When does Funne Duckdo wipe?
The force wipe is the only wipe at Funne Duckdo, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 12 days 15 hours ago it made the world it is using now. Its tags state a wipe each month.
How does Funne Duckdo handle wipe day?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 6 hours after it began, the crowd peaked.
How to join
What is the way to join Funne Duckdo?
Open Rust and press F1 for the console, then type client.connect 66.51.96.75:28005. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.