Heralds' Rust Server
Online NA 66.51.96.69:28040 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 75% in NA, and #565 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence
Coming wipes
- 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:07 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on Heralds' Rust Server?
Here are the tags Heralds' Rust Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): 50 player slots; ts4 (Group limit): A team holds 4 at most; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): It runs on build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): North America is where the server browser files it. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Heralds' Rust Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Heralds' Rust Server are: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on Heralds' Rust Server?
A procedural map, size 4,000 with seed 303130808, generated by the game, is what Heralds' Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does Heralds' Rust Server enforce, and what settings does it run?
The name of Heralds' Rust Server gives no gather rate. You can have 4 players at most in a quad group. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
Server info
What is the location of Heralds' Rust Server?
The NA tag places Heralds' Rust Server in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 66.51.96.69:28040.
How stable is Heralds' Rust Server, and is it currently online?
The shelves show Heralds' Rust Server in stock and online right now. The uptime counter points to a restart about 18 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
What is the performance like on Heralds' Rust Server?
Server fps over the last 48 hours averaged 102 and never dropped below 28. The entity count reached 90,564: that includes buildings, deployables and everything else. Memory use peaked at 2,793 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is Heralds' Rust Server running?
The setup: Heralds' Rust Server on Linux, Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.
Population
What is Heralds' Rust Server's rank among Rust servers?
For player hours over the last seven days, Heralds' Rust Server is #12,124 across all ranked servers, in the top 54%, and #1,387 in North America. Ranked against other quad servers, it comes in at #565.
Is Heralds' Rust Server busy at the moment?
You will find 0 players filling 50 slots in Heralds' Rust Server as things stand. The seven-day average is 0, and the busiest point reached 2.
Wipe details
When does Heralds' Rust Server wipe?
Only the monthly force wipe applies at Heralds' Rust Server. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 11 days 20 hours ago it made the world it is using now. Its tags state a wipe each month.
How does Heralds' Rust Server handle wipe day?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.
How to join
What steps do you take to join Heralds' Rust Server?
Press F1 in Rust to bring up the console and enter client.connect 66.51.96.69:28040. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167584,ts4,^o^z
Game
gmrust
mp50
ts4
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
