RustScape
Online NA 66.51.96.64:28000 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence
Coming wipes
- 21d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:44 UTC FW13d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on RustScape?
gmrust (Game mode): The standard survival game mode; mp50 (Max players): Room for 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): The server browser lists it under North America is what RustScape tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find RustScape in?
These Rust Vending Machine lists include RustScape: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on RustScape?
RustScape runs a procedural map of size 4,096 with seed 1, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Synecdoche Islands.
Which settings and rules apply on RustScape?
The name of RustScape gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.
Server info
What location is RustScape in?
The NA tag places RustScape in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 66.51.96.64:28000.
What is the uptime like on RustScape?
The shelves show RustScape in stock and online right now. Its uptime figure puts the last restart at roughly 20 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
What is the performance like on RustScape?
Server fps over the last 48 hours averaged 46 and never dropped below 5. At its peak it held 116,497 entities, counting buildings, deployables and all else in the world. At most it drew 4,318 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is RustScape running?
Rust network protocol 2634 and build 167781 on Linux is what powers RustScape. To get in, your game must match the protocol; Steam keeps that updated.
Player count
What is RustScape's rank among Rust servers?
The last seven days of player hours place RustScape at #4,254, in the top 19% of all ranked servers and #759 in North America.
How many players are on RustScape right now?
You will find 0 players filling 50 slots in RustScape as things stand. The seven-day average is 0, and the busiest point reached 3. The last 48 hours peaked at 01:00 UTC, when it averaged 3 players.
Wipe schedule
On what schedule does RustScape wipe?
Only the monthly force wipe applies at RustScape. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 13 days 11 hours ago it made the world it is using now. Its tags state a wipe each month.
What happens on RustScape on wipe day?
At their busiest, its recent wipes averaged 3 players. Peak crowd on the latest wipe came 1 hours in.
Getting in
What is the way to join RustScape?
Press F1 in Rust to bring up the console and enter client.connect 66.51.96.64:28000. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://discord.com/invite/TpEtj7cA8g.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.