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Rust Vending Machine 43,964playing
Modded#9,666

Pine Hosting - Rust Server

Online EU 66.51.96.57:28000 checked 10m ago

monthly wipes moddedoxide
players now0of 50 slots
7-day average0peak 2
rank#9,666top 44% · #2160 in EU
last wipe · restocked2d agomonthly schedule
next wipe · restock21d 17hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 44% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Pine Hosting - Rust Server?

Here are the tags Pine Hosting - Rust Server lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; EU (Europe): Europe is where the server browser files it. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Pine Hosting - Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Pine Hosting - Rust Server: EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Rules & map

Which map is currently on Pine Hosting - Rust Server?

The map on Pine Hosting - Rust Server is procedural, size 2,000 with seed 1, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does Pine Hosting - Rust Server enforce, and what settings does it run?

There is no gather rate in the name Pine Hosting - Rust Server. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

What location is Pine Hosting - Rust Server in?

Pine Hosting - Rust Server shows the EU tag and lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 66.51.96.57:28000.

How stable is Pine Hosting - Rust Server, and is it currently online?

Open for trade right now: Pine Hosting - Rust Server is online. Its uptime figure puts the last restart at roughly 2 days 21 hours ago. Over 2 full days, the shelves were stocked for 24 of 48 hours (50%). Its first record on Rust Vending Machine is dated 12 October 2026.

What is the performance like on Pine Hosting - Rust Server?

Over the last 48 hours the average server fps was 60, with a low of 60. The entity count reached 15,182: that includes buildings, deployables and everything else. Memory use peaked at 1,346 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Pine Hosting - Rust Server running?

On Linux, Pine Hosting - Rust Server is running Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does Pine Hosting - Rust Server compare to other Rust servers in the rankings?

The last seven days of player hours place Pine Hosting - Rust Server at #9,666, in the top 44% of all ranked servers and #2,160 in Europe.

How many players are on Pine Hosting - Rust Server right now?

Right now 50 slots in Pine Hosting - Rust Server hold 0 players. The seven-day average is 0, and the busiest point reached 2. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

Wipe details

When does Pine Hosting - Rust Server wipe?

That next wipe for Pine Hosting - Rust Server is only an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 2 days 23 hours ago it made the world it is using now. Wipes once a month are what its tags show.

Getting in

What steps do you take to join Pine Hosting - Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 66.51.96.57:28000. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players Room for 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Build 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

EU
Europe Europe is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.