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Community#15,402

Dan's Experiment PvE

Offline 66.114.157.174:28015 checked 25d ago

players now0of 100 slots
7-day average0peak –
rank#15,402no region published
last wipe · restocked39d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 337 on average
A2302/ 350 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 329 on average
A3350/ 350 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 319 on average
B1287/ 350 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B245/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Dan's Experiment PvE?

gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): The cap is 100; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163207 (Build): It runs on build 163207; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank is what Dan's Experiment PvE tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Dan's Experiment PvE appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Dan's Experiment PvE: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules & map

What map is in play on Dan's Experiment PvE?

Generated by the game, the map on Dan's Experiment PvE is procedural.

Which settings and rules apply on Dan's Experiment PvE?

There is no gather rate in the name Dan's Experiment PvE. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of Dan's Experiment PvE?

You will find no region published for Dan's Experiment PvE. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 66.114.157.174:28015.

How stable is Dan's Experiment PvE, and is it currently online?

Right now Dan's Experiment PvE is not in stock, last seen 25 days 16 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 13 September 2026.

Which Rust build is Dan's Experiment PvE running?

Rust network protocol 2633 and build 163207 on Windows is what powers Dan's Experiment PvE. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does Dan's Experiment PvE sit in the rankings?

The last seven days of player hours place Dan's Experiment PvE at #15,402, in the top – of all ranked servers.

What is the current player count on Dan's Experiment PvE?

You will find Dan's Experiment PvE offline right now; its last sighting was 25 days 16 hours ago.

Wipe schedule

When does Dan's Experiment PvE wipe?

Too few wipes of Dan's Experiment PvE are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 39 days ago.

Getting in

What steps do you take to join Dan's Experiment PvE?

In the Rust console (F1), type client.connect 66.114.157.174:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players The cap is 100.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163207
Build It runs on build 163207.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.