Skip to the shelves
Rust Vending Machine 44,632playing
Modded#16,685

NoHazzy PVE (In Development)

Offline 65.75.203.17:28015 checked 13d ago

moddedcarbon
players now0of 15 slots
7-day average0peak –
rank#16,685top 70%
last wipe · restocked40d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on NoHazzy PVE (In Development)?

Here are the tags NoHazzy PVE (In Development) lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp15 (Max players): 15 player slots; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find NoHazzy PVE (In Development) in?

The Rust Vending Machine lists that feature NoHazzy PVE (In Development) are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which map is currently on NoHazzy PVE (In Development)?

The map on NoHazzy PVE (In Development) is procedural, size 2,200 with seed 549, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does NoHazzy PVE (In Development) enforce, and what settings does it run?

There is no gather rate in the name NoHazzy PVE (In Development). 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC is on.

Server info

What location is NoHazzy PVE (In Development) in?

You will find no region published for NoHazzy PVE (In Development). Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 65.75.203.17:28015.

What is the uptime like on NoHazzy PVE (In Development)?

No stock at present: NoHazzy PVE (In Development) is offline, last seen 13 days 8 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Which Rust build is NoHazzy PVE (In Development) running?

On Linux, NoHazzy PVE (In Development) is running Rust network protocol 2633 and build 163207. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does NoHazzy PVE (In Development) compare to other Rust servers in the rankings?

Over the last seven days NoHazzy PVE (In Development) ranks #16,685 on player hours, among the top 70% of all ranked servers.

What is the current player count on NoHazzy PVE (In Development)?

You will find NoHazzy PVE (In Development) offline right now; its last sighting was 13 days 8 hours ago.

Wipe details

When does NoHazzy PVE (In Development) wipe?

Too few wipes of NoHazzy PVE (In Development) are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 40 days ago.

Getting in

What is the way to join NoHazzy PVE (In Development)?

In the Rust console (F1), type client.connect 65.75.203.17:28015. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://discord.com/invite/nohazzy.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival mode.
mp15
Max players 15 player slots.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.