Rust WakeExp 7 (private test)
Online 65.109.39.176:28615 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:51 UTC6d ago | 1 | – | running | 0 |
| Wed 7 Oct, 11:51 UTC7d ago | 1 | – | 1.1 days | 0 |
| Sat 3 Oct, 16:34 UTC11d ago | 1 | held half | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on Rust WakeExp 7 (private test)?
Here are the tags Rust WakeExp 7 (private test) lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Rust WakeExp 7 (private test) appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Rust WakeExp 7 (private test) are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on Rust WakeExp 7 (private test)?
A procedural map, size 3,500 with seed 424207, generated by the game, is what Rust WakeExp 7 (private test) runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does Rust WakeExp 7 (private test) enforce, and what settings does it run?
There is no gather rate in the name Rust WakeExp 7 (private test). 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What is the location of Rust WakeExp 7 (private test)?
You will find no region published for Rust WakeExp 7 (private test). Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 65.109.39.176:28615.
How stable is Rust WakeExp 7 (private test), and is it currently online?
The shelves show Rust WakeExp 7 (private test) in stock and online right now. By its own uptime report, the last restart was about 1 minutes ago. Across the last 7 days, it was available for 51 of 168 hours, or 30% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
Is Rust WakeExp 7 (private test) lag-free?
The 48-hour average for server fps is 57, and the floor was 47. At its peak it held 59,044 entities, counting buildings, deployables and all else in the world. The highest memory reading was 1,569 MB. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is Rust WakeExp 7 (private test) running?
On Linux, Rust WakeExp 7 (private test) is running Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.
Player count
How does Rust WakeExp 7 (private test) compare to other Rust servers in the rankings?
The last seven days of player hours place Rust WakeExp 7 (private test) at #9,891, in the top 45% of all ranked servers.
Is Rust WakeExp 7 (private test) busy at the moment?
You will find 0 players filling 50 slots in Rust WakeExp 7 (private test) as things stand. It peaked at 1 this week, and the average was 0. Its busiest point in the last 48 hours was 22:00 UTC, averaging 0 players.
Wipe details
How often does Rust WakeExp 7 (private test) wipe?
There is no way to predict the next wipe at Rust WakeExp 7 (private test), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 11 days 7 hours ago it made the world it is using now.
How does Rust WakeExp 7 (private test) handle wipe day?
An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 8 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 100% of its recent wipes.
Getting in
What is the way to join Rust WakeExp 7 (private test)?
In the Rust console (F1), type client.connect 65.109.39.176:28615. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.