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Rust Vending Machine 47,081playing
Modded#15,947

4Netplayers Rust Server

Offline 65.109.20.244:40100 checked 4d ago

moddedoxide
players now0of 16 slots
7-day average0peak –
rank#15,947top 72%
last wipe · restocked8d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Tue 6 OctMon 28 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 03:29 UTC8d ago 0 – running 0
Mon 28 Sep, 13:50 UTC15d ago 2 halved by day 3 7.6 days 0
Sat 19 Sep, 18:29 UTC24d ago 1 halved by day 1 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): Unmodified survival play; mp16 (Max players): 16 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what 4Netplayers Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find 4Netplayers Rust Server in?

The Rust Vending Machine lists that feature 4Netplayers Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on 4Netplayers Rust Server?

The map on 4Netplayers Rust Server is procedural, size 3,950 with seed 796949041, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

Server details

Where can you find 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 65.109.20.244:40100.

How reliable is 4Netplayers Rust Server, and is it online now?

No stock on 4Netplayers Rust Server at the moment, last seen 4 days 19 hours ago. Across the last 7 days, it was available for 64 of 168 hours, or 38% of the time. It came to Rust Vending Machine's notice on 19 September 2026.

What version does 4Netplayers Rust Server use?

Rust network protocol 2634 and build 166652 on Linux is what powers 4Netplayers Rust Server. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does 4Netplayers Rust Server compare to other Rust servers in the rankings?

The last seven days of player hours place 4Netplayers Rust Server at #15,947, in the top 72% of all ranked servers.

How many players are on 4Netplayers Rust Server right now?

At the moment 4Netplayers Rust Server is offline, with a last sighting 4 days 19 hours ago. The seven-day average stands at 0 players.

Wipe info

On what schedule does 4Netplayers Rust Server wipe?

Because 4Netplayers Rust Server wipes irregularly, its next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 8 days 7 hours ago.

What happens on 4Netplayers Rust Server on wipe day?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 2.

Getting in

What steps do you take to join 4Netplayers Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 65.109.20.244:40100. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp16
Max players 16 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.