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Modded#45

[EU] Raid Simulator 2.0 (Raidsim)

Online 64.40.9.35:28014 checked 11m ago

moddedoxide
players now405of 500 slots
7-day average204peak 461
rank#45top 0.2%
no wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
next wipe · restock–resets, no wipes

Players

AveragePeak
020040060080018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

025507510018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
125507510020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:00 UTC13h ago – – – 73
Mon 12 Oct, 04:00 UTC1d ago – – – 99
Sun 11 Oct, 04:00 UTC2d ago – – – 104
Sat 10 Oct, 08:31 UTC3d ago – – – 184
Sat 10 Oct, 04:00 UTC3d ago – – – 91
Fri 9 Oct, 04:01 UTC4d ago – – – 79
Thu 8 Oct, 04:00 UTC5d ago – – – 83
Wed 7 Oct, 04:00 UTC6d ago – – – 70
Tue 6 Oct, 04:04 UTC7d ago – – – 73
Mon 5 Oct, 05:21 UTC8d ago – – – 0
Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
US Hub 01 168.100.162.210:28015 EU · groups of 1000+ · 12 on average
B31/ 3300 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on [EU] Raid Simulator 2.0 (Raidsim)?

The server browser reads these tags that [EU] Raid Simulator 2.0 (Raidsim) publishes: gmrust (Game mode): The standard survival game mode; mp500 (Max players): The cap is 500; ts100 (Group limit): 100 is the team ceiling; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^e (Minigames): Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Train your aim and PvP with loot provided; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does [EU] Raid Simulator 2.0 (Raidsim) appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [EU] Raid Simulator 2.0 (Raidsim) are: EU Rust servers in stock, Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.

Settings and rules

What map is in play on [EU] Raid Simulator 2.0 (Raidsim)?

A procedural map, size 4,096 with seed 1337, generated by the game, is what [EU] Raid Simulator 2.0 (Raidsim) runs. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: discord.gg/raidsim.

What rules does [EU] Raid Simulator 2.0 (Raidsim) enforce, and what settings does it run?

No gather rate is given in the name of [EU] Raid Simulator 2.0 (Raidsim). 100 players is the most a group can take. You play minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.

About the server

What location is [EU] Raid Simulator 2.0 (Raidsim) in?

Without a region tag, [EU] Raid Simulator 2.0 (Raidsim)'s name still points to Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 64.40.9.35:28014.

What is the uptime like on [EU] Raid Simulator 2.0 (Raidsim)?

You can grab [EU] Raid Simulator 2.0 (Raidsim): it is online as we speak. By its own uptime report, the last restart was about 11 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is [EU] Raid Simulator 2.0 (Raidsim) lag-free?

Over the last 48 hours the average server fps was 99, with a low of 89. At its peak it held 344,206 entities, counting buildings, deployables and all else in the world. The highest memory reading was 10,178 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does [EU] Raid Simulator 2.0 (Raidsim) run?

The setup: [EU] Raid Simulator 2.0 (Raidsim) on Linux, Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is [EU] Raid Simulator 2.0 (Raidsim)'s rank among Rust servers?

The last seven days of player hours place [EU] Raid Simulator 2.0 (Raidsim) at #45, in the top 0.2% of all ranked servers.

Is [EU] Raid Simulator 2.0 (Raidsim) busy at the moment?

[EU] Raid Simulator 2.0 (Raidsim) is carrying 405 players on 500 slots at the moment. The seven-day average is 204, and the busiest point reached 461. Its busiest point in the last 48 hours was 16:00 UTC, averaging 413 players.

Wipe info

How often does [EU] Raid Simulator 2.0 (Raidsim) wipe?

No wipe schedule is kept for [EU] Raid Simulator 2.0 (Raidsim): it starts a new world every few hours, and those resets are not counted as wipes.

Join the server

What is the way to join [EU] Raid Simulator 2.0 (Raidsim)?

Press F1 in Rust to bring up the console and enter client.connect 64.40.9.35:28014. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://raidsimulator.com for its website.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^e,^d,gmrust,cs167398,ts100,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp500
Max players The cap is 500.
ts100
Group limit 100 is the team ceiling.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames, including arenas, Bedwars and parkour.
^d
Combat training Train your aim and PvP with loot provided.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.