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Modded#16,275

Atlas - 10x Development (Staging)

Offline 64.40.8.251:28160 checked 12d ago

10x vanillamoddedoxide
players now0of 100 slots
7-day average0peak –
rank#16,275top 69%
last wipe · restocked14d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Atlas - 10x Development (Staging)?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The cap is 100; ts30 (Group limit): A team holds 30 at most; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166257 (Build): Game build: 166257; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; modded (Modded): Modded: plugins or settings change how it plays is what Atlas - 10x Development (Staging) tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Atlas - 10x Development (Staging) in?

These Rust Vending Machine lists include Atlas - 10x Development (Staging): 10x Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Rules & map

Which settings and rules apply on Atlas - 10x Development (Staging)?

The name of Atlas - 10x Development (Staging) gives 10x gather. The group size is capped at 30 players. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. VAC is on.

Server details

Where can you find Atlas - 10x Development (Staging)?

There is no region listed for Atlas - 10x Development (Staging). Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 64.40.8.251:28160.

How reliable is Atlas - 10x Development (Staging), and is it online now?

No stock at present: Atlas - 10x Development (Staging) is offline, last seen 12 days 6 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 29 September 2026.

What version does Atlas - 10x Development (Staging) use?

The setup: Atlas - 10x Development (Staging) on Linux, Rust network protocol 2634 and build 166257. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is Atlas - 10x Development (Staging)'s rank among Rust servers?

The last seven days of player hours place Atlas - 10x Development (Staging) at #16,275, in the top 69% of all ranked servers.

What is the current player count on Atlas - 10x Development (Staging)?

You will find Atlas - 10x Development (Staging) offline right now; its last sighting was 12 days 6 hours ago.

Wipe schedule

On what schedule does Atlas - 10x Development (Staging) wipe?

Too few wipes of Atlas - 10x Development (Staging) are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 14 days 6 hours ago.

Getting in

What is the way to join Atlas - 10x Development (Staging)?

In the Rust console (F1), type client.connect 64.40.8.251:28160. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The cap is 100.
ts30
Group limit A team holds 30 at most.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166257
Build Game build: 166257.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.
modded
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.