Atlas - Monthly Development
Online 64.40.8.251:28130 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 17:50 UTC, in 1d 14h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 14hThu 15 Oct, 17:50 UTC
- 8d 14hThu 22 Oct, 17:50 UTC
- 15d 14hThu 29 Oct, 17:50 UTC
- 22d 15hThu 5 Nov, 19:00 UTCFW
- 29d 14hThu 12 Nov, 17:50 UTC
- 36d 14hThu 19 Nov, 17:50 UTC
- 43d 14hThu 26 Nov, 17:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on Atlas - Monthly Development?
Here are the tags Atlas - Monthly Development lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp0 (Max players): Room for 0; ts16 (Group limit): Teams cap at 16; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe each week; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; modded (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Atlas - Monthly Development in?
The Rust Vending Machine lists that feature Atlas - Monthly Development are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Rules & map
Which settings and rules apply on Atlas - Monthly Development?
No gather rate is given in the name of Atlas - Monthly Development. 16 players is the most a group can take. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. Vanilla is its own label: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched on.
Server details
What is the location of Atlas - Monthly Development?
You will find no region published for Atlas - Monthly Development. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 64.40.8.251:28130.
What is the uptime like on Atlas - Monthly Development?
The shelves show Atlas - Monthly Development in stock and online right now. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 21 September 2026.
What Rust version does Atlas - Monthly Development run?
The setup: Atlas - Monthly Development on Linux, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.
Player count
Where does Atlas - Monthly Development sit in the rankings?
The last seven days of player hours place Atlas - Monthly Development at #15,967, in the top 71% of all ranked servers.
Is Atlas - Monthly Development busy at the moment?
Atlas - Monthly Development is holding 0 players at the moment. The past week gives an average of 0 players.
Wipe details
How often does Atlas - Monthly Development wipe?
Too few wipes of Atlas - Monthly Development are recorded to confirm its schedule, so its tag decides the prediction. Due on Thursday 15 October at 17:50 UTC: its next wipe. 12 days 9 hours ago it made the world it is using now. Its tags carry a weekly wipe schedule.
How does Atlas - Monthly Development handle wipe day?
An average of 0 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.
How to join
What is the way to join Atlas - Monthly Development?
In the Rust console (F1), type client.connect 64.40.8.251:28130. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs166652,ts16,^o^z,modded
Game
gmvanilla
mp0
ts16
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.