Atlas - 2x Quad Development
Online EU 64.40.8.251:28050 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:52 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on Atlas - 2x Quad Development?
Here are the tags Atlas - 2x Quad Development lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp0 (Max players): The cap is 0; ts4 (Group limit): 4 is the team ceiling; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; modded (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): In the server browser it sits under Europe. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does Atlas - 2x Quad Development appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Atlas - 2x Quad Development: 2x Rust servers, EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Settings and rules
Which map is currently on Atlas - 2x Quad Development?
The map on Atlas - 2x Quad Development is procedural, size 5,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: discord.gg/atlasrust.
What rules does Atlas - 2x Quad Development enforce, and what settings does it run?
Atlas - 2x Quad Development is named for its 2x gather rate. You can have 4 players at most in a quad group. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules untouched. VAC is on.
Server info
What location is Atlas - 2x Quad Development in?
With its EU tag, Atlas - 2x Quad Development lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 64.40.8.251:28050.
How stable is Atlas - 2x Quad Development, and is it currently online?
Open for trade right now: Atlas - 2x Quad Development is online. By its own uptime report, the last restart was about 8 days ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.
How well does Atlas - 2x Quad Development perform?
The 48-hour average for server fps is 30, and the floor was 30. The entity count reached 171,086: that includes buildings, deployables and everything else. At most it drew 7,586 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What Rust version does Atlas - 2x Quad Development run?
Rust network protocol 2634 and build 166652 on Linux is what powers Atlas - 2x Quad Development. The protocol has to line up on your side to join, and Steam does the updating.
Population
Where does Atlas - 2x Quad Development sit in the rankings?
For player hours over the last seven days, Atlas - 2x Quad Development is #15,966 across all ranked servers, in the top 72%, and #2,516 in Europe. It ranks #633 among quad servers.
Is Atlas - 2x Quad Development busy at the moment?
Atlas - 2x Quad Development is holding 0 players at the moment. The seven-day average stands at 0 players.
Wipe info
On what schedule does Atlas - 2x Quad Development wipe?
Once a month, Atlas - 2x Quad Development wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. It has been running its current world since 12 days 14 hours ago. Wipes once a month are what its tags show.
What can you expect on Atlas - 2x Quad Development when wipe day comes?
At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 1 hours in.
How to join
What is the way to join Atlas - 2x Quad Development?
Press F1 in Rust to bring up the console and enter client.connect 64.40.8.251:28050. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://store.atlasrust.com/store/.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,ts4,^o^z,modded
Game
gmrust
mp0
ts4
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.