Atlas - 10x Development
Online EU · uk1 64.40.8.251:29020 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 16 October, 15:34 UTC, in 2d 7h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 7hFri 16 Oct, 15:34 UTC
- 9d 7hFri 23 Oct, 15:34 UTC
- 16d 7hFri 30 Oct, 15:34 UTC
- 22d 10hThu 5 Nov, 19:00 UTCFW
- 23d 7hFri 6 Nov, 15:34 UTC
- 30d 7hFri 13 Nov, 15:34 UTC
- 37d 7hFri 20 Nov, 15:34 UTC
- 44d 7hFri 27 Nov, 15:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:34 UTC11d ago | 3 | – | running | 0 |
| Sun 27 Sep, 22:34 UTC16d ago | 1 | halved by day 1 | 4.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on Atlas - 10x Development?
The server browser reads these tags that Atlas - 10x Development publishes: gmvanilla (Game mode): Vanilla survival mode; mp0 (Max players): 0 player slots; ts20 (Group limit): 20 is the team ceiling; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $ruk1 (Region code): Its region code is uk1; ^w (Weekly): It wipes weekly; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; modded (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): In the server browser it sits under Europe. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does Atlas - 10x Development appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Atlas - 10x Development are: 10x Rust servers in stock, EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Settings and rules
What rules does Atlas - 10x Development enforce, and what settings does it run?
Its name shows a 10x gather rate for Atlas - 10x Development. The group size is capped at 20 players. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
About the server
What is the location of Atlas - 10x Development?
With the EU tag, Atlas - 10x Development sits in Europe, and its region code is uk1. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 64.40.8.251:29020.
How reliable is Atlas - 10x Development, and is it online now?
The shelves show Atlas - 10x Development in stock and online right now. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.
What Rust version does Atlas - 10x Development run?
Rust network protocol 2634 and build 167584 on Linux is what powers Atlas - 10x Development. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
How does Atlas - 10x Development compare to other Rust servers in the rankings?
For player hours over the last seven days, Atlas - 10x Development is #4,163 across all ranked servers, in the top 19%, and #1,447 in Europe.
How many players are on Atlas - 10x Development right now?
0 players are in Atlas - 10x Development as things stand. The seven-day average stands at 1 players, peaking at 5. Its busiest point in the last 48 hours was 02:00 UTC, averaging 4 players.
Wipe schedule
When does Atlas - 10x Development wipe?
The prediction follows its tag, since too few of Atlas - 10x Development's wipes are on record to confirm the schedule. Due on Friday 16 October at 15:34 UTC: its next wipe. The world it has now started 11 days 16 hours ago. Its tags carry a weekly wipe schedule.
How does Atlas - 10x Development handle wipe day?
An average of 2 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 25 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.
How to join
What is the way to join Atlas - 10x Development?
Open Rust and press F1 for the console, then type client.connect 64.40.8.251:29020. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp0,ptrak,$ruk1,v2634,^w,EU,gmvanilla,cs167584,ts20,^o^z,modded
Game
gmvanilla
mp0
ts20
v2634
cs167584
ptrak
$ruk1
Wipe schedule
^w
Mods and access
^o
^z
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.