Atlas - 10x Development
Online NA 64.40.8.251:28020 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 17:46 UTC, in 1d 1h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 1hThu 15 Oct, 17:46 UTC
- 8d 1hThu 22 Oct, 17:46 UTC
- 15d 1hThu 29 Oct, 17:46 UTC
- 22d 2hThu 5 Nov, 19:00 UTCFW
- 29d 1hThu 12 Nov, 17:46 UTC
- 36d 1hThu 19 Nov, 17:46 UTC
- 43d 1hThu 26 Nov, 17:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on Atlas - 10x Development?
Here are the tags Atlas - 10x Development lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 player slots; ts20 (Group limit): 20 is the team ceiling; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): It runs on build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; modded (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): North America is where the server browser files it. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Atlas - 10x Development in?
These Rust Vending Machine lists include Atlas - 10x Development: 10x Rust servers in stock, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Settings and rules
What map is in play on Atlas - 10x Development?
The map on Atlas - 10x Development is procedural, size 4,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Billy Joe's Custom Map.
Which settings and rules apply on Atlas - 10x Development?
The name of Atlas - 10x Development gives 10x gather. 20 players is the most a group can take. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is off.
About the server
What is the location of Atlas - 10x Development?
With its NA tag, Atlas - 10x Development lists in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 64.40.8.251:28020.
How stable is Atlas - 10x Development, and is it currently online?
Open for trade right now: Atlas - 10x Development is online. Its uptime figure puts the last restart at roughly 43 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 14 September 2026.
What is the performance like on Atlas - 10x Development?
The 48-hour average for server fps is 30, and the floor was 30. At its peak it held 2,090 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,652 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does Atlas - 10x Development run?
On Linux, Atlas - 10x Development is running Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.
Population
What is Atlas - 10x Development's rank among Rust servers?
The last seven days of player hours place Atlas - 10x Development at #11,657, in the top 52% of all ranked servers and #1,360 in North America.
Is Atlas - 10x Development busy at the moment?
You will find 0 players in Atlas - 10x Development right now. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
Wipe schedule
On what schedule does Atlas - 10x Development wipe?
Too few wipes of Atlas - 10x Development are recorded to confirm its schedule, so its tag decides the prediction. Due on Thursday 15 October at 17:46 UTC: its next wipe. The world it has now started 12 days 22 hours ago. Its tags carry a weekly wipe schedule.
How does Atlas - 10x Development handle wipe day?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.
Getting in
What steps do you take to join Atlas - 10x Development?
In the Rust console (F1), type client.connect 64.40.8.251:28020. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts20,^o^z,modded
Game
gmrust
mp0
ts20
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
modded
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.