Cobalt Gamers Map Test
Online 64.20.33.110:28024 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:29 UTC1d ago | – | – | – | 1 |
| Mon 12 Oct, 05:29 UTC1d ago | – | – | – | 1 |
| Mon 12 Oct, 01:59 UTC2d ago | – | – | – | 1 |
| Mon 12 Oct, 01:32 UTC2d ago | – | – | – | 0 |
| Fri 9 Oct, 06:32 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 00:56 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 11:15 UTC5d ago | – | – | – | 1 |
| Thu 8 Oct, 10:13 UTC5d ago | – | – | – | 1 |
| Mon 5 Oct, 14:06 UTC8d ago | – | – | – | 0 |
| Mon 5 Oct, 07:36 UTC8d ago | – | – | – | 1 |
| Mon 5 Oct, 02:21 UTC9d ago | – | – | – | 0 |
| Thu 1 Oct, 17:33 UTC FW12d ago | – | – | – | 2 |
| Thu 1 Oct, 11:21 UTC12d ago | – | – | – | 0 |
| Thu 1 Oct, 08:32 UTC12d ago | – | – | – | 1 |
| Thu 1 Oct, 06:10 UTC12d ago | – | – | – | 2 |
| Thu 1 Oct, 04:59 UTC12d ago | – | – | – | 2 |
| Thu 1 Oct, 03:49 UTC12d ago | – | – | – | 2 |
| Thu 1 Oct, 02:36 UTC13d ago | – | – | – | 1 |
| Thu 1 Oct, 00:40 UTC13d ago | – | – | – | 3 |
| Thu 1 Oct, 00:11 UTC13d ago | – | – | – | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Cobalt Gamers Map Test?
Here are the tags Cobalt Gamers Map Test lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Room for 5; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): It runs on build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find Cobalt Gamers Map Test in?
The Rust Vending Machine lists that feature Cobalt Gamers Map Test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Settings and rules
What map is in play on Cobalt Gamers Map Test?
A procedural map, size 3,200 with seed 1337, generated by the game, is what Cobalt Gamers Map Test runs. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.
What rules does Cobalt Gamers Map Test enforce, and what settings does it run?
There is no gather rate in the name Cobalt Gamers Map Test. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC is on.
Server details
What location is Cobalt Gamers Map Test in?
You will find no region published for Cobalt Gamers Map Test. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 64.20.33.110:28024.
What is the uptime like on Cobalt Gamers Map Test?
The shelves show Cobalt Gamers Map Test in stock and online right now. The uptime counter points to a restart about 41 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 15 September 2026.
What is the performance like on Cobalt Gamers Map Test?
Server fps over the last 48 hours averaged 32 and never dropped below 32. At its peak it held 56,814 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,156 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is Cobalt Gamers Map Test running?
On Linux, Cobalt Gamers Map Test is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.
Population
How does Cobalt Gamers Map Test compare to other Rust servers in the rankings?
The last seven days of player hours place Cobalt Gamers Map Test at #4,827, in the top 22% of all ranked servers.
Is Cobalt Gamers Map Test busy at the moment?
Right now 5 slots in Cobalt Gamers Map Test hold 0 players. The seven-day average stands at 0 players, peaking at 2. The last 48 hours peaked at 04:00 UTC, when it averaged 1 players.
Wipe info
How often does Cobalt Gamers Map Test wipe?
No wipe schedule is kept for Cobalt Gamers Map Test: it starts a new world every few hours, and those resets are not counted as wipes.
How to join
What steps do you take to join Cobalt Gamers Map Test?
Press F1 in Rust to bring up the console and enter client.connect 64.20.33.110:28024. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167398,ts8
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
