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Rust Vending Machine 33,519playing
Modded#5,238

Rust Test

Offline 62.64.144.83:16347 checked 7h ago

moddedoxide
players now0of 10 slots
7-day average1peak 2
rank#5,238top 23%
last wipe · restocked3d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.511.5216:0019:0021:0016:0018:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctWed 7 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:50 UTC3d ago 2 – running 0
Wed 7 Oct, 16:53 UTC6d ago 1 held half 2.7 days 0
Sun 4 Oct, 13:09 UTC9d ago 1 held half 3.2 days 0
Sat 3 Oct, 14:45 UTC10d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Rust Test?

Here are the tags Rust Test lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Rust Test in?

These Rust Vending Machine lists include Rust Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is in play on Rust Test?

Generated by the game, the map on Rust Test is procedural.

What rules does Rust Test enforce, and what settings does it run?

The name of Rust Test gives no gather rate. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

About the server

Where can you find Rust Test?

No region is published by Rust Test. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 62.64.144.83:16347.

How stable is Rust Test, and is it currently online?

No stock at present: Rust Test is offline, last seen 7 hours ago. 50 of 168 hours online over the last 7 full days, or 30% uptime. The first sighting of it on Rust Vending Machine was 3 October 2026.

What version does Rust Test use?

The setup: Rust Test on Windows, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is Rust Test's rank among Rust servers?

Over the last seven days Rust Test ranks #5,238 on player hours, among the top 23% of all ranked servers.

Is Rust Test busy at the moment?

Current status for Rust Test: offline, last seen 7 hours ago. It peaked at 2 this week, and the average was 1. The last 48 hours peaked at 19:00 UTC, when it averaged 2 players.

Wipe info

When does Rust Test wipe?

No next wipe can be predicted for Rust Test, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 3 days 19 hours ago.

What happens on Rust Test on wipe day?

An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 3 hours after it began, the crowd peaked. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

Getting in

What steps do you take to join Rust Test?

Open Rust and press F1 for the console, then type client.connect 62.64.144.83:16347. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players 10 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.