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Modded#9,352

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS

Online 62.60.246.211:28015 checked 11m ago

moddedoxide
players now0of 50 slots
7-day average0peak 25
rank#9,352top 42%
last wipe · restocked12d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
43%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:18 UTC FW12d ago 2 – running 0
Tue 29 Sep, 18:51 UTC14d ago 4 held half 2.1 days 0
Mon 28 Sep, 20:02 UTC15d ago 2 – 1 days 0
Sun 27 Sep, 18:51 UTC16d ago 2 – 1 days 1
Fri 25 Sep, 13:53 UTC18d ago 8 held half 2.2 days 8
Thu 24 Sep, 19:08 UTC19d ago 8 – 0.8 days 0
Tue 22 Sep, 19:48 UTC21d ago 4 held half 2 days 1
Mon 21 Sep, 18:04 UTC22d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): It runs on build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what ERA AIM TRAINING | FFA | 1V1 | AIMBOTS tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find ERA AIM TRAINING | FFA | 1V1 | AIMBOTS in?

The Rust Vending Machine lists that feature ERA AIM TRAINING | FFA | 1V1 | AIMBOTS are: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS runs a procedural map of size 6,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.

What rules does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS enforce, and what settings does it run?

The name of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS gives no gather rate. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

You will find no region published for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 62.60.246.211:28015.

How reliable is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, and is it online now?

Open for trade right now: ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is online. By its own uptime report, the last restart was about 12 days 7 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 20 September 2026.

How well does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS perform?

Server fps over the last 48 hours averaged 234 and never dropped below 214. At its peak it held 5,626 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,032 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS running?

The setup: ERA AIM TRAINING | FFA | 1V1 | AIMBOTS on Linux, Rust network protocol 2634 and build 166494. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS's rank among Rust servers?

Over the last seven days ERA AIM TRAINING | FFA | 1V1 | AIMBOTS ranks #9,352 on player hours, among the top 42% of all ranked servers.

How many players are on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS right now?

You will find 0 players filling 50 slots in ERA AIM TRAINING | FFA | 1V1 | AIMBOTS as things stand. It peaked at 25 this week, and the average was 0.

Wipe details

When does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS wipe?

There is no way to predict the next wipe at ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 12 days 9 hours ago.

What can you expect on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS when wipe day comes?

An average of 3 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 27 hours after the wipe. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

Join the server

What steps do you take to join ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

In the Rust console (F1), type client.connect 62.60.246.211:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166494
Build It runs on build 166494.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.