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Modded#15,962

Living World checkpoint

Offline 62.45.100.181:28015 checked 9d ago

moddedcarbon
players now0of 20 slots
7-day average0peak –
rank#15,962top 71%
last wipe · restocked9d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Living World checkpoint?

Here are the tags Living World checkpoint lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp20 (Max players): The cap is 20; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Living World checkpoint appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Living World checkpoint are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on Living World checkpoint?

A procedural map, generated by the game, is what Living World checkpoint runs.

Which settings and rules apply on Living World checkpoint?

No gather rate is given in the name of Living World checkpoint. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC is on.

About the server

What location is Living World checkpoint in?

There is no region listed for Living World checkpoint. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 62.45.100.181:28015.

How reliable is Living World checkpoint, and is it online now?

Right now Living World checkpoint is not in stock, last seen 9 days 1 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 4 October 2026.

What Rust version does Living World checkpoint run?

The setup: Living World checkpoint on Windows, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does Living World checkpoint sit in the rankings?

Over the last seven days Living World checkpoint ranks #15,962 on player hours, among the top 71% of all ranked servers.

What is the current player count on Living World checkpoint?

Current status for Living World checkpoint: offline, last seen 9 days 1 hours ago.

Wipe info

When does Living World checkpoint wipe?

There are not yet enough recorded wipes from Living World checkpoint to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 9 days 7 hours ago.

Join the server

What is the way to join Living World checkpoint?

Press F1 in Rust to bring up the console and enter client.connect 62.45.100.181:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp20
Max players The cap is 20.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.