Try Hard Rust | Fridays | No Tech Tree
Online 62.41.26.27:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 19:29 UTC, in 3d 1h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on Try Hard Rust | Fridays | No Tech Tree?
Here are the tags Try Hard Rust | Fridays | No Tech Tree lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The cap is 200; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): Wipes arrive every week; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Try Hard Rust | Fridays | No Tech Tree appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Try Hard Rust | Fridays | No Tech Tree: Modded Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on Try Hard Rust | Fridays | No Tech Tree?
The map on Try Hard Rust | Fridays | No Tech Tree is procedural, size 5,000, generated by the game. The map goes by: Hardcore Rust Server.
What rules does Try Hard Rust | Fridays | No Tech Tree enforce, and what settings does it run?
No gather rate is given in the name of Try Hard Rust | Fridays | No Tech Tree. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. It is vanilla by its own description: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched on.
Server details
What location is Try Hard Rust | Fridays | No Tech Tree in?
No region is published by Try Hard Rust | Fridays | No Tech Tree. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 62.41.26.27:28015.
What is the uptime like on Try Hard Rust | Fridays | No Tech Tree?
You can grab Try Hard Rust | Fridays | No Tech Tree: it is online as we speak. Its uptime figure puts the last restart at roughly 5 days 20 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 3 October 2026.
Is Try Hard Rust | Fridays | No Tech Tree lag-free?
The 48-hour average for server fps is 24, and the floor was 11. Up to 144,408 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 5,623 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is Try Hard Rust | Fridays | No Tech Tree running?
Rust network protocol 2634 and build 166652 on Linux is what powers Try Hard Rust | Fridays | No Tech Tree. To get in, your game must match the protocol; Steam keeps that updated.
Population
How does Try Hard Rust | Fridays | No Tech Tree compare to other Rust servers in the rankings?
The last seven days of player hours place Try Hard Rust | Fridays | No Tech Tree at #15,610, in the top 70% of all ranked servers.
Is Try Hard Rust | Fridays | No Tech Tree busy at the moment?
Try Hard Rust | Fridays | No Tech Tree is carrying 0 players on 200 slots at the moment. The seven-day average is 0, and the busiest point reached 1.
Wipe details
How often does Try Hard Rust | Fridays | No Tech Tree wipe?
That next wipe for Try Hard Rust | Fridays | No Tech Tree is only an estimate, drawn from weekly: 7 days after its last wipe. Due on Saturday 17 October at 19:29 UTC: its next wipe. 10 days 22 hours ago it made the world it is using now. The tags list a wipe every week.
Getting in
What is the way to join Try Hard Rust | Fridays | No Tech Tree?
Press F1 in Rust to bring up the console and enter client.connect 62.41.26.27:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://rusttryhard.fun/ for its website.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^z,^y,^w,^v,gmrust,cs166652,ts8
Game
gmrust
mp200
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.