Skip to the shelves
Rust Vending Machine 80,906playing
Modded#5,265

Dusty261

Online 62.129.150.101:28015 checked 8m ago

modded
players now1of 60 slots
7-day average0peak 5
rank#5,265top 24%
last wipe · restocked4d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 17:03 UTC4d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Dusty261?

gmrust (Game mode): The standard survival game mode; mp60 (Max players): The cap is 60; v2332 (Protocol): To join, your game version must line up with protocol 2332; ptrak (Networking): The game's usual network layer, RakNet, is used; oxide (Oxide): It uses Oxide (uMod) for plugins; modded (Modded): Modded: plugins or settings change how it plays; h955eb6e7 (Custom tag): The owner or a plugin added this one; it isn't standard Rust; stok (Custom tag): The owner or a plugin added this one; it isn't standard Rust is what Dusty261 tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Dusty261 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Dusty261: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Last wipe: In the last week.

Rules & map

What map is in play on Dusty261?

A procedural map, size 2,700 with seed 1234567, generated by the game, is what Dusty261 runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Dusty261?

The name of Dusty261 gives no gather rate. A group limit is not published here. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.

Server info

What location is Dusty261 in?

You will find no region published for Dusty261. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 62.129.150.101:28015.

What is the uptime like on Dusty261?

Open for trade right now: Dusty261 is online. By its own uptime report, the last restart was about 2 hours ago. Across the last 5 days, it was available for 103 of 120 hours, or 86% of the time. Its first record on Rust Vending Machine is dated 8 October 2026.

Is Dusty261 lag-free?

The 48-hour average for server fps is 60, and the floor was 47. The entity count reached 33,468: that includes buildings, deployables and everything else. The highest memory reading was 1,830 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Dusty261 running?

The setup: Dusty261 on Windows, Rust network protocol 2332. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does Dusty261 compare to other Rust servers in the rankings?

The last seven days of player hours place Dusty261 at #5,265, in the top 24% of all ranked servers.

What is the current player count on Dusty261?

Right now 60 slots in Dusty261 hold 1 players. It peaked at 5 this week, and the average was 0. Its busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

Wipe schedule

On what schedule does Dusty261 wipe?

The wipes of Dusty261 on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 4 days 22 hours ago.

What happens on Dusty261 on wipe day?

An average of 5 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 2 hours after the wipe.

Getting in

What is the way to join Dusty261?

Open Rust and press F1 for the console, then type client.connect 62.129.150.101:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp60,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode The standard survival game mode.
mp60
Max players The cap is 60.
v2332
Protocol To join, your game version must line up with protocol 2332.
ptrak
Networking The game's usual network layer, RakNet, is used.

Mods and access

oxide
Oxide It uses Oxide (uMod) for plugins.
modded
Modded Modded: plugins or settings change how it plays.

Other

h955eb6e7
Custom tag The owner or a plugin added this one; it isn't standard Rust.
stok
Custom tag The owner or a plugin added this one; it isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.