US Testing Server
Online NA 54.39.102.131:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:31 UTC12h ago | – | – | running | 0 |
| Wed 14 Oct, 01:31 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 01:45 UTC2d ago | 0 | – | 1 days | 0 |
| Sun 27 Sep, 05:22 UTC18d ago | 0 | – | 15.8 days | 0 |
| Sat 26 Sep, 20:53 UTC18d ago | 0 | – | 0.4 days | 0 |
| Sat 26 Sep, 02:25 UTC19d ago | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on US Testing Server?
Here are the tags US Testing Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp0 (Max players): The cap is 0; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): North America is where the server browser files it. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does US Testing Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include US Testing Server: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and rules
Which map is currently on US Testing Server?
The map on US Testing Server is procedural, size 3,700 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.
Which settings and rules apply on US Testing Server?
There is no gather rate in the name US Testing Server. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
About the server
Where can you find US Testing Server?
US Testing Server shows the NA tag and lists in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 54.39.102.131:28015.
How reliable is US Testing Server, and is it online now?
The shelves show US Testing Server in stock and online right now. The uptime counter points to a restart about 1 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 25 September 2026.
How well does US Testing Server perform?
Over the last 48 hours the average server fps was 20, with a low of 20. The entity count reached 69,444: that includes buildings, deployables and everything else. Memory use peaked at 1,834 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does US Testing Server use?
On Windows, US Testing Server is running Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
What is US Testing Server's rank among Rust servers?
The last seven days of player hours place US Testing Server at #15,900, in the top 72% of all ranked servers and #1,541 in North America.
What is the current player count on US Testing Server?
You will find 0 players in US Testing Server right now. The past week gives an average of 0 players.
Wipe info
When does US Testing Server wipe?
Because US Testing Server wipes irregularly, its next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 12 hours ago.
What can you expect on US Testing Server when wipe day comes?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.
Join the server
What is the way to join US Testing Server?
Open Rust and press F1 for the console, then type client.connect 54.39.102.131:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.