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Modded#15,961

Z Hub 1

Offline 54.37.128.65:28025 checked 2d ago

vanillamoddedcarbon
players now0of 20 slots
7-day average0peak –
rank#15,961top 71%
last wipe · restocked2d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:53 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Z Hub 1?

gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): 20 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use is what Z Hub 1 tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Z Hub 1 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Z Hub 1 are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is currently on Z Hub 1?

Z Hub 1 runs a procedural map of size 1,000 with seed 512920144, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Z Hub 1?

No gather rate is given in the name of Z Hub 1. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

About the server

Where can you find Z Hub 1?

There is no region listed for Z Hub 1. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 54.37.128.65:28025.

How reliable is Z Hub 1, and is it online now?

No stock at present: Z Hub 1 is offline, last seen 2 days 14 hours ago. Over 7 full days, the shelves were stocked for 2 of 168 hours (1%). Its first record on Rust Vending Machine is dated 13 September 2026.

Which Rust build is Z Hub 1 running?

Rust network protocol 2634 and build 167398 on Linux is what powers Z Hub 1. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does Z Hub 1 sit in the rankings?

The last seven days of player hours place Z Hub 1 at #15,961, in the top 71% of all ranked servers.

Is Z Hub 1 busy at the moment?

At the moment Z Hub 1 is offline, with a last sighting 2 days 14 hours ago. Over the last seven days you would have seen 0 players on average.

Wipe info

On what schedule does Z Hub 1 wipe?

The wipes of Z Hub 1 on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 2 days 14 hours ago.

How does Z Hub 1 handle wipe day?

An average of 0 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

Getting in

What is the way to join Z Hub 1?

In the Rust console (F1), type client.connect 54.37.128.65:28025. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp20
Max players 20 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.