4Netplayers MrWolfCommunity
Online 51.89.172.53:27200 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 2h. The force wipe · high confidence
Coming wipes
- 21d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:18 UTC9d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on 4Netplayers MrWolfCommunity?
The server browser reads these tags that 4Netplayers MrWolfCommunity publishes: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find 4Netplayers MrWolfCommunity in?
The Rust Vending Machine lists that feature 4Netplayers MrWolfCommunity are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on 4Netplayers MrWolfCommunity?
A procedural map, size 3,750 with seed 1173896606, generated by the game, is what 4Netplayers MrWolfCommunity runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does 4Netplayers MrWolfCommunity enforce, and what settings does it run?
There is no gather rate in the name 4Netplayers MrWolfCommunity. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
Server info
Where can you find 4Netplayers MrWolfCommunity?
There is no region listed for 4Netplayers MrWolfCommunity. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 51.89.172.53:27200.
What is the uptime like on 4Netplayers MrWolfCommunity?
You can grab 4Netplayers MrWolfCommunity: it is online as we speak. By its own uptime report, the last restart was about 30 minutes ago. Across the last 7 days, it was available for 150 of 168 hours, or 89% of the time. Its first record on Rust Vending Machine is dated 6 October 2026.
What is the performance like on 4Netplayers MrWolfCommunity?
Server fps over the last 48 hours averaged 30 and never dropped below 27. At its peak it held 1,454,476 entities, counting buildings, deployables and all else in the world. The highest memory reading was 16,678 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is 4Netplayers MrWolfCommunity running?
Rust network protocol 2634 and build 167781 on Linux is what powers 4Netplayers MrWolfCommunity. The protocol has to line up on your side to join, and Steam does the updating.
Player count
How does 4Netplayers MrWolfCommunity compare to other Rust servers in the rankings?
The last seven days of player hours place 4Netplayers MrWolfCommunity at #6,561, in the top 30% of all ranked servers.
Is 4Netplayers MrWolfCommunity busy at the moment?
Right now 10 slots in 4Netplayers MrWolfCommunity hold 0 players. The seven-day average is 0, and the busiest point reached 2. The last 48 hours peaked at 14:00 UTC, when it averaged 1 players.
Wipe info
How often does 4Netplayers MrWolfCommunity wipe?
Only the monthly force wipe applies at 4Netplayers MrWolfCommunity. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 9 days 3 hours ago. Wipes once a month are what its tags show.
How does 4Netplayers MrWolfCommunity handle wipe day?
At their busiest, its recent wipes averaged 2 players. Peak crowd on the latest wipe came 3 hours in.
How to join
What steps do you take to join 4Netplayers MrWolfCommunity?
Open Rust and press F1 for the console, then type client.connect 51.89.172.53:27200. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.