4Netplayers Rust Server
Online 51.83.238.197:28100 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 18:38 UTC3d ago | 1 | – | running | 0 |
| Sun 4 Oct, 11:03 UTC10d ago | 1 | halved by day 1 | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on 4Netplayers Rust Server?
Here are the tags 4Netplayers Rust Server lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): The cap is 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find 4Netplayers Rust Server in?
These Rust Vending Machine lists include 4Netplayers Rust Server: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What map is in play on 4Netplayers Rust Server?
A procedural map, size 4,000 with seed 1586762, generated by the game, is what 4Netplayers Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does 4Netplayers Rust Server enforce, and what settings does it run?
The name of 4Netplayers Rust Server gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. You can fight and raid other players. In the server browser it is listed under Community, being a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What is the location of 4Netplayers Rust Server?
There is no region listed for 4Netplayers Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 51.83.238.197:28100.
What is the uptime like on 4Netplayers Rust Server?
You can grab 4Netplayers Rust Server: it is online as we speak. The uptime counter points to a restart about 18 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 4 October 2026.
Is 4Netplayers Rust Server lag-free?
Over the last 48 hours the average server fps was 30, with a low of 26. Up to 90,690 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 2,828 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is 4Netplayers Rust Server running?
The setup: 4Netplayers Rust Server on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.
Player count
Where does 4Netplayers Rust Server sit in the rankings?
The last seven days of player hours place 4Netplayers Rust Server at #8,403, in the top 38% of all ranked servers.
Is 4Netplayers Rust Server busy at the moment?
4Netplayers Rust Server is carrying 0 players on 10 slots at the moment. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 18:00 UTC, when it averaged 1 players.
Wipe details
How often does 4Netplayers Rust Server wipe?
Too few wipes of 4Netplayers Rust Server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 3 days 9 hours ago.
What happens on 4Netplayers Rust Server on wipe day?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 47 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 1.
Join the server
What is the way to join 4Netplayers Rust Server?
Press F1 in Rust to bring up the console and enter client.connect 51.83.238.197:28100. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.