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PvE#14,895

4Netplayers Rust Server Keller2104

Online 51.83.223.9:25400 checked 8m ago

moddedoxidepve
players now0of 30 slots
7-day average0peak 1
rank#14,895top 67%
last wipe · restocked9d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:56 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on 4Netplayers Rust Server Keller2104?

The server browser reads these tags that 4Netplayers Rust Server Keller2104 publishes: gmvanilla (Game mode): Unmodified survival play; mp30 (Max players): Room for 30; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does 4Netplayers Rust Server Keller2104 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include 4Netplayers Rust Server Keller2104: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on 4Netplayers Rust Server Keller2104?

The map on 4Netplayers Rust Server Keller2104 is procedural, size 4,000 with seed 1634969899, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on 4Netplayers Rust Server Keller2104?

No gather rate is given in the name of 4Netplayers Rust Server Keller2104. Groups can reach 8 players, which is the default. pve is the game mode, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

About the server

What location is 4Netplayers Rust Server Keller2104 in?

No region is published by 4Netplayers Rust Server Keller2104. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 51.83.223.9:25400.

How reliable is 4Netplayers Rust Server Keller2104, and is it online now?

You can grab 4Netplayers Rust Server Keller2104: it is online as we speak. By its own uptime report, the last restart was about 2 days 12 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on 4Netplayers Rust Server Keller2104?

Over the last 48 hours the average server fps was 30, with a low of 25. The entity count reached 92,599: that includes buildings, deployables and everything else. The highest memory reading was 2,914 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is 4Netplayers Rust Server Keller2104 running?

The setup: 4Netplayers Rust Server Keller2104 on Linux, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does 4Netplayers Rust Server Keller2104 compare to other Rust servers in the rankings?

Over the last seven days 4Netplayers Rust Server Keller2104 ranks #14,895 on player hours, among the top 67% of all ranked servers.

How many players are on 4Netplayers Rust Server Keller2104 right now?

Right now 30 slots in 4Netplayers Rust Server Keller2104 hold 0 players. The seven-day average stands at 0 players, peaking at 1.

Wipe schedule

When does 4Netplayers Rust Server Keller2104 wipe?

The wipes of 4Netplayers Rust Server Keller2104 on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 9 days ago it made the world it is using now.

What can you expect on 4Netplayers Rust Server Keller2104 when wipe day comes?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 1 hours after the wipe.

Getting in

What steps do you take to join 4Netplayers Rust Server Keller2104?

In the Rust console (F1), type client.connect 51.83.223.9:25400. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp30
Max players Room for 30.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.