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Modded#15,998

TEST SERVER

Offline 51.83.177.100:27025 checked 7d ago

moddedoxide
players now0of 200 slots
7-day average0peak –
rank#15,998top 71%
last wipe · restocked7d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:27 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on TEST SERVER?

gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what TEST SERVER tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does TEST SERVER appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include TEST SERVER: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on TEST SERVER?

A procedural map, generated by the game, is what TEST SERVER runs.

Which settings and rules apply on TEST SERVER?

No gather rate is given in the name of TEST SERVER. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

Server details

Where can you find TEST SERVER?

No region is published by TEST SERVER. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 51.83.177.100:27025.

How reliable is TEST SERVER, and is it online now?

Right now TEST SERVER is not in stock, last seen 7 days 15 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 4 October 2026.

What version does TEST SERVER use?

Rust network protocol 2634 and build 166652 on Linux is what powers TEST SERVER. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does TEST SERVER compare to other Rust servers in the rankings?

The last seven days of player hours place TEST SERVER at #15,998, in the top 71% of all ranked servers.

What is the current player count on TEST SERVER?

At the moment TEST SERVER is offline, with a last sighting 7 days 15 hours ago.

Wipe schedule

When does TEST SERVER wipe?

The wipes of TEST SERVER on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 7 days 17 hours ago it made the world it is using now.

What can you expect on TEST SERVER when wipe day comes?

An average of 0 players turned up at the peak of its recent wipes. On the latest wipe, 2 hours after it began, the crowd peaked.

Join the server

What is the way to join TEST SERVER?

In the Rust console (F1), type client.connect 51.83.177.100:27025. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players 200 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.