A Shockbyte Rust Server
Online 51.81.179.5:27370 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:25 UTC1d ago | – | – | running | 0 |
| Tue 29 Sep, 02:45 UTC16d ago | 2 | halved by day 1 | 14.8 days | 0 |
| Fri 25 Sep, 22:48 UTC19d ago | 1 | – | 3.2 days | 1 |
| Fri 25 Sep, 01:00 UTC20d ago | 3 | – | 0.9 days | 1 |
| Thu 24 Sep, 02:20 UTC21d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival as standard Rust plays; mp12 (Max players): 12 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?
The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules & map
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 12313, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. You can fight and raid other players. In the server browser it is listed under Community, being a community server. VAC is on.
Server info
What is the location of A Shockbyte Rust Server?
You will find no region published for A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 51.81.179.5:27370.
How stable is A Shockbyte Rust Server, and is it currently online?
The shelves show A Shockbyte Rust Server in stock and online right now. By its own uptime report, the last restart was about 28 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 24 September 2026.
How well does A Shockbyte Rust Server perform?
Over the last 48 hours the average server fps was 238, with a low of 226. Up to 8,046 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,406 MB. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is A Shockbyte Rust Server running?
The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
What is A Shockbyte Rust Server's rank among Rust servers?
Over the last seven days A Shockbyte Rust Server ranks #15,912 on player hours, among the top 72% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server is carrying 0 players on 12 slots at the moment. Over the last seven days you would have seen 0 players on average.
Wipe schedule
How often does A Shockbyte Rust Server wipe?
There is no way to predict the next wipe at A Shockbyte Rust Server, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 30 hours ago it made the world it is using now.
What happens on A Shockbyte Rust Server on wipe day?
The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 0 hours in. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 1.
Getting in
What is the way to join A Shockbyte Rust Server?
In the Rust console (F1), type client.connect 51.81.179.5:27370. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp12
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.