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Modded#15,713

A Shockbyte Rust Server

Online 51.81.179.45:26738 checked 10m ago

moddedoxide
players now0of 40 slots
7-day average0peak 1
rank#15,713top 71%
last wipe · restocked8h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75115:0017:0020:0022:0001:0003:00Wiped Wed 14 Oct, 15:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040015:0017:0020:0022:0001:0003:00Wiped Wed 14 Oct, 15:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:22 UTC13h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Room for 40; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules & map

What map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,000 with seed 649454938, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

No gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

About the server

What is the location of A Shockbyte Rust Server?

There is no region listed for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 51.81.179.45:26738.

What is the uptime like on A Shockbyte Rust Server?

You can grab A Shockbyte Rust Server: it is online as we speak. The uptime counter points to a restart about 6 hours ago. It came to Rust Vending Machine's notice on 14 October 2026.

How well does A Shockbyte Rust Server perform?

Server fps over the last 48 hours averaged 238 and never dropped below 231. The entity count reached 42,298: that includes buildings, deployables and everything else. The highest memory reading was 2,992 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is A Shockbyte Rust Server running?

The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days A Shockbyte Rust Server ranks #15,713 on player hours, among the top 71% of all ranked servers.

What is the current player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is carrying 0 players on 40 slots at the moment. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 15:00 UTC, when it averaged 0 players.

Wipe info

How often does A Shockbyte Rust Server wipe?

There are not yet enough recorded wipes from A Shockbyte Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 8 hours ago.

Getting in

What is the way to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 51.81.179.45:26738. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Room for 40.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.