Coog's Hunger Games
Online 51.81.179.115:27457 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:19 UTC1h ago | – | – | – | 0 |
| Tue 13 Oct, 03:18 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 15:53 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 15:26 UTC3d ago | – | – | – | 0 |
| Fri 9 Oct, 14:39 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 14:22 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 14:13 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 13:58 UTC5d ago | – | – | – | 1 |
| Fri 9 Oct, 00:24 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 00:01 UTC7d ago | – | – | – | 0 |
| Wed 7 Oct, 02:41 UTC7d ago | 1 | – | 0.9 days | 0 |
| Sat 3 Oct, 19:12 UTC11d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Fri 2 Oct, 00:04 UTC13d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 23:27 UTC15d ago | 1 | held half | 2 days | 1 |
| Tue 29 Sep, 04:43 UTC15d ago | 1 | – | 0.8 days | 1 |
| Sat 26 Sep, 05:48 UTC18d ago | 1 | held half | 3 days | 0 |
| Mon 21 Sep, 18:21 UTC23d ago | 1 | halved by day 3 | 4.5 days | 1 |
| Sun 20 Sep, 19:19 UTC24d ago | 2+1 queue | – | 1 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Coog's Hunger Games?
The server browser reads these tags that Coog's Hunger Games publishes: gmrust (Game mode): Rust survival, the standard way; mp1 (Max players): Room for 1; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Coog's Hunger Games appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Coog's Hunger Games are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules & map
What map is in play on Coog's Hunger Games?
A procedural map, size 4,000 with seed 1149832040, generated by the game, is what Coog's Hunger Games runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on Coog's Hunger Games?
There is no gather rate in the name Coog's Hunger Games. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
Server info
What is the location of Coog's Hunger Games?
You will find no region published for Coog's Hunger Games. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 51.81.179.115:27457.
What is the uptime like on Coog's Hunger Games?
Open for trade right now: Coog's Hunger Games is online. By its own uptime report, the last restart was about 3 hours ago. Over 7 full days, the shelves were stocked for 159 of 168 hours (95%). The first sighting of it on Rust Vending Machine was 20 September 2026.
What is the performance like on Coog's Hunger Games?
The 48-hour average for server fps is 160, and the floor was 110. Up to 96,561 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 3,563 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does Coog's Hunger Games run?
The setup: Coog's Hunger Games on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Population
What is Coog's Hunger Games's rank among Rust servers?
Over the last seven days Coog's Hunger Games ranks #6,064 on player hours, among the top 27% of all ranked servers.
How many players are on Coog's Hunger Games right now?
Right now 1 slots in Coog's Hunger Games hold 0 players. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 01:00 UTC, when it averaged 1 players.
Wipe info
When does Coog's Hunger Games wipe?
None of the resets at Coog's Hunger Games count as wipes: it makes a new world every few hours, so it keeps no wipe schedule.
Join the server
What steps do you take to join Coog's Hunger Games?
In the Rust console (F1), type client.connect 51.81.179.115:27457. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.