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Modded#13,505

A Shockbyte Rust Server

Online 51.81.176.70:28015 checked 14m ago

moddedoxide
players now0of 40 slots
7-day average0peak 2
rank#13,505top 61%
last wipe · restocked4d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.6 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:56 UTC4d ago 2 – running 0
Sun 4 Oct, 23:46 UTC9d ago 2 halved by day 1 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is currently on A Shockbyte Rust Server?

A procedural map, size 3,000 with seed 471471404, generated by the game, is what A Shockbyte Rust Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

The name of A Shockbyte Rust Server gives no gather rate. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

Server details

What location is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 51.81.176.70:28015.

How reliable is A Shockbyte Rust Server, and is it online now?

The shelves show A Shockbyte Rust Server in stock and online right now. By its own uptime report, the last restart was about 4 days 2 hours ago. 106 of 168 hours online over the last 7 full days, or 63% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on A Shockbyte Rust Server?

Over the last 48 hours the average server fps was 209, with a low of 131. Up to 41,813 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,572 MB. What players call lag comes from low fps and an entity count on the rise.

What version does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #13,505, in the top 61% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

You will find 0 players filling 40 slots in A Shockbyte Rust Server as things stand. The seven-day average is 0, and the busiest point reached 2.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 4 days 4 hours ago.

What can you expect on A Shockbyte Rust Server when wipe day comes?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 1 hours in. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 1.

Join the server

What is the way to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 51.81.176.70:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.