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Community#15,909

A Shockbyte Rust Server

Online 51.81.176.3:21741 checked 11m ago

players now0of 40 slots
7-day average0peak –
rank#15,909top 72%
last wipe · restocked7d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 6 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 22:07 UTC7d ago 1 – running 0
Thu 24 Sep, 20:00 UTC19d ago 2 halved by day 1 12.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The cap is 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of A Shockbyte Rust Server?

There is no region listed for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 51.81.176.3:21741.

How stable is A Shockbyte Rust Server, and is it currently online?

Open for trade right now: A Shockbyte Rust Server is online. By its own uptime report, the last restart was about 7 days 15 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 24 September 2026.

Is A Shockbyte Rust Server lag-free?

The 48-hour average for server fps is 227, and the floor was 201. At its peak it held 48,597 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,877 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is A Shockbyte Rust Server's rank among Rust servers?

Over the last seven days A Shockbyte Rust Server ranks #15,909 on player hours, among the top 72% of all ranked servers.

Is A Shockbyte Rust Server busy at the moment?

You will find 0 players filling 40 slots in A Shockbyte Rust Server as things stand. Over the last seven days you would have seen 0 players on average.

Wipe info

When does A Shockbyte Rust Server wipe?

The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 7 days 18 hours ago.

How does A Shockbyte Rust Server handle wipe day?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 in the wipes that did not hold.

Getting in

What is the way to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 51.81.176.3:21741. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The cap is 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Game build: 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.